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v0.17.0

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@LizardByte-bot LizardByte-bot released this 09 Jan 02:11
b2fe042

If you are running Sunshine as a service on Windows, we are strongly urging you to update to v0.17.0 as soon as
possible. Older Windows versions of Sunshine had a security flaw in which the binary was located in a user-writable
location which is problematic when running as a service or on a multi-user system. Additionally, when running Sunshine
as a service, games and applications were launched as SYSTEM. This could lead to issues with save files and other game
settings. In v0.17.0, games now run under your user account without elevated privileges.

Breaking

  • (Apps) Removed automatic desktop entry (Re-add by adding an empty application named "Desktop" with no commands, "desktop.png" can be added as the image.)
  • (Windows) Improved user upgrade experience (Suggest to manually uninstall existing Sunshine version before this upgrade. Do NOT select to remove everything, if prompted. Make a backup of config files before uninstall.)
  • (Windows) Move config files to specific directory (files will be migrated automatically if using Windows installer)
  • (Dependencies) Fix npm path (breaking change for package maintainers)

Added

  • (macOS) Added initial support for arm64 on macOS through Macports portfile
  • (Input) Added support for foreign keyboard input
  • (Misc) Logs inside the WebUI and log to file
  • (UI/Windows) Added an Apply button to configuration page when running as a service
  • (Input/Windows) Enable Mouse Keys while streaming for systems with no physical mouse

Fixed

  • (Video) Improved capture performance
  • (Audio) Improved audio bitrate and quality handling
  • (Apps/Windows) Fixed PATH environment variable handling
  • (Apps/Windows) Use the proper environment variable for the Program Files (x86) folder
  • (Service/Windows) Fix SunshineSvc hanging if an error occurs during startup
  • (Service/Windows) Spawn Sunshine.exe in a job object, so it is terminated if SunshineSvc.exe dies
  • (Video) windows/vram: fix fringing in NV12 colour conversion
  • (Apps/Windows) Launch games under the correct user account
  • (Video) nvenc, amdvce: rework all user presets/options
  • (Network) Generate certificates with unique serial numbers
  • (Service/Windows) Graceful termination on shutdown, logoff, and service stop
  • (Apps/Windows) Fix launching apps when Sunshine is running as admin
  • (Misc) Remove/fix calls to std::abort()
  • (Misc) Remove prompt to press enter after Sunshine exits
  • (Misc) Make log priority consistent for execution messages
  • (Apps) Applications in Moonlight clients are now updated automatically after editing
  • (Video/Linux) Fix wayland capture on nvidia
  • (Audio) Fix 7.1 surround channel mapping
  • (Video) Fix NVENC profile values not applying
  • (Network) Fix origin_web_ui_allowed binding
  • (Service/Windows) Self terminate/restart service if process hangs for 10 seconds
  • (Input/Windows) Fix Windows masked cursor blending with GPU encoders
  • (Video) Color conversion fixes and BT.2020 support

Dependencies

  • Bump ffmpeg from 4.4 to 5.1
  • ffmpeg_patches: add amfenc delay/buffering fix
  • CBS moved to ffmpeg submodules
  • Migrate to upstream Simple-Web-Server submodule
  • Bump third-party/TPCircularBuffer from bce9170 to 8833b3a
  • Bump third-party/moonlight-common-c from 8169a31 to ef9ad52
  • Bump third-party/miniupnp from 6f848ae to 207cf44
  • Bump third-party/ViGEmClient from f719a1d to 9e842ba
  • Bump bootstrap from 5.0.0 to 5.2.3
  • Bump @fortawesome/fontawesome-free from 6.2.0 to 6.2.1