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Brokkonaut committed Oct 18, 2023
1 parent 499573f commit 2671080
Showing 1 changed file with 73 additions and 73 deletions.
146 changes: 73 additions & 73 deletions src/main/java/de/diddiz/LogBlock/util/BukkitUtils.java
Expand Up @@ -151,65 +151,65 @@ public class BukkitUtils {
Set<Material> tallFlowers = Tag.TALL_FLOWERS.getValues();

Set<Material> bannerStanding = Set.of(Material.WHITE_BANNER,
Material.ORANGE_BANNER,
Material.MAGENTA_BANNER,
Material.LIGHT_BLUE_BANNER,
Material.YELLOW_BANNER,
Material.LIME_BANNER,
Material.PINK_BANNER,
Material.GRAY_BANNER,
Material.LIGHT_GRAY_BANNER,
Material.CYAN_BANNER,
Material.PURPLE_BANNER,
Material.BLUE_BANNER,
Material.BROWN_BANNER,
Material.GREEN_BANNER,
Material.RED_BANNER,
Material.BLACK_BANNER);
Material.ORANGE_BANNER,
Material.MAGENTA_BANNER,
Material.LIGHT_BLUE_BANNER,
Material.YELLOW_BANNER,
Material.LIME_BANNER,
Material.PINK_BANNER,
Material.GRAY_BANNER,
Material.LIGHT_GRAY_BANNER,
Material.CYAN_BANNER,
Material.PURPLE_BANNER,
Material.BLUE_BANNER,
Material.BROWN_BANNER,
Material.GREEN_BANNER,
Material.RED_BANNER,
Material.BLACK_BANNER);

Set<Material> bannerWall = Set.of(Material.WHITE_WALL_BANNER,
Material.ORANGE_WALL_BANNER,
Material.MAGENTA_WALL_BANNER,
Material.LIGHT_BLUE_WALL_BANNER,
Material.YELLOW_WALL_BANNER,
Material.LIME_WALL_BANNER,
Material.PINK_WALL_BANNER,
Material.GRAY_WALL_BANNER,
Material.LIGHT_GRAY_WALL_BANNER,
Material.CYAN_WALL_BANNER,
Material.PURPLE_WALL_BANNER,
Material.BLUE_WALL_BANNER,
Material.BROWN_WALL_BANNER,
Material.GREEN_WALL_BANNER,
Material.RED_WALL_BANNER,
Material.BLACK_WALL_BANNER);
Material.ORANGE_WALL_BANNER,
Material.MAGENTA_WALL_BANNER,
Material.LIGHT_BLUE_WALL_BANNER,
Material.YELLOW_WALL_BANNER,
Material.LIME_WALL_BANNER,
Material.PINK_WALL_BANNER,
Material.GRAY_WALL_BANNER,
Material.LIGHT_GRAY_WALL_BANNER,
Material.CYAN_WALL_BANNER,
Material.PURPLE_WALL_BANNER,
Material.BLUE_WALL_BANNER,
Material.BROWN_WALL_BANNER,
Material.GREEN_WALL_BANNER,
Material.RED_WALL_BANNER,
Material.BLACK_WALL_BANNER);

Set<Material> bannerAll = Tag.BANNERS.getValues();

Set<Material> headAndSkulls = Set.of(Material.PLAYER_HEAD,
Material.PLAYER_WALL_HEAD,
Material.CREEPER_HEAD,
Material.CREEPER_WALL_HEAD,
Material.DRAGON_HEAD,
Material.DRAGON_WALL_HEAD,
Material.ZOMBIE_HEAD,
Material.ZOMBIE_WALL_HEAD,
Material.SKELETON_SKULL,
Material.SKELETON_WALL_SKULL,
Material.WITHER_SKELETON_SKULL,
Material.WITHER_SKELETON_WALL_SKULL,
Material.PIGLIN_HEAD,
Material.PIGLIN_WALL_HEAD);
Material.PLAYER_WALL_HEAD,
Material.CREEPER_HEAD,
Material.CREEPER_WALL_HEAD,
Material.DRAGON_HEAD,
Material.DRAGON_WALL_HEAD,
Material.ZOMBIE_HEAD,
Material.ZOMBIE_WALL_HEAD,
Material.SKELETON_SKULL,
Material.SKELETON_WALL_SKULL,
Material.WITHER_SKELETON_SKULL,
Material.WITHER_SKELETON_WALL_SKULL,
Material.PIGLIN_HEAD,
Material.PIGLIN_WALL_HEAD);

Set<Material> standingTorch = Set.of(Material.TORCH,
Material.SOUL_TORCH,
Material.REDSTONE_TORCH);
Material.SOUL_TORCH,
Material.REDSTONE_TORCH);

Set<Material> wallTorch = Set.of(Material.WALL_TORCH,
Material.SOUL_WALL_TORCH,
Material.REDSTONE_WALL_TORCH);
Material.SOUL_WALL_TORCH,
Material.REDSTONE_WALL_TORCH);

singleBlockPlants = new HashSet<Material>();
singleBlockPlants = new HashSet<>();
singleBlockPlants.addAll(smallFlowers);
singleBlockPlants.add(Material.GRASS);
singleBlockPlants.add(Material.FERN);
Expand All @@ -227,15 +227,15 @@ public class BukkitUtils {
singleBlockPlants.add(Material.PINK_PETALS);
singleBlockPlants.add(Material.PITCHER_CROP);

doublePlants = new HashSet<Material>();
doublePlants = new HashSet<>();
doublePlants.addAll(tallFlowers);
doublePlants.add(Material.TALL_GRASS);
doublePlants.add(Material.LARGE_FERN);
doublePlants.add(Material.TALL_SEAGRASS);
doublePlants.add(Material.SMALL_DRIPLEAF);

// Blocks that break when they are attached to a block
relativeBreakable = new HashSet<Material>();
relativeBreakable = new HashSet<>();
relativeBreakable.addAll(bannerWall);
relativeBreakable.addAll(buttons.getValues());
relativeBreakable.addAll(wallSigns);
Expand All @@ -251,7 +251,7 @@ public class BukkitUtils {
relativeBreakable.add(Material.LARGE_AMETHYST_BUD);

// Blocks that break when they are on top of a block
relativeTopBreakable = new HashSet<Material>();
relativeTopBreakable = new HashSet<>();
relativeTopBreakable.addAll(bannerStanding);
relativeTopBreakable.addAll(candleCakes.getValues());
relativeTopBreakable.addAll(candles.getValues());
Expand Down Expand Up @@ -286,7 +286,7 @@ public class BukkitUtils {
relativeTopBreakable.add(Material.BIG_DRIPLEAF_STEM);

// Blocks that break falling entities
fallingEntityKillers = new HashSet<Material>();
fallingEntityKillers = new HashSet<>();
fallingEntityKillers.addAll(bannerAll);
fallingEntityKillers.addAll(candleCakes.getValues());
fallingEntityKillers.addAll(candles.getValues());
Expand Down Expand Up @@ -318,7 +318,7 @@ public class BukkitUtils {
fallingEntityKillers.remove(Material.NETHER_SPROUTS);

// Container Blocks
containerBlocks = new HashSet<Material>();
containerBlocks = new HashSet<>();
containerBlocks.addAll(shulkerBoxBlocks.getValues());
containerBlocks.add(Material.CHEST);
containerBlocks.add(Material.TRAPPED_CHEST);
Expand Down Expand Up @@ -348,7 +348,7 @@ public class BukkitUtils {
projectileItems.put(EntityType.WITHER_SKULL, Material.WITHER_SKELETON_SKULL);
projectileItems.put(EntityType.FIREWORK, Material.FIREWORK_ROCKET);

nonFluidProofBlocks = new HashSet<Material>();
nonFluidProofBlocks = new HashSet<>();
nonFluidProofBlocks.addAll(carpets);
nonFluidProofBlocks.addAll(cropBlocks.getValues());
nonFluidProofBlocks.addAll(doublePlants);
Expand All @@ -374,26 +374,26 @@ public class BukkitUtils {
nonFluidProofBlocks.add(Material.DAYLIGHT_DETECTOR);

alwaysWaterlogged = Set.of(Material.SEAGRASS,
Material.TALL_SEAGRASS,
Material.KELP,
Material.KELP_PLANT);
Material.TALL_SEAGRASS,
Material.KELP,
Material.KELP_PLANT);

concreteBlocks = Set.of(Material.BLACK_CONCRETE,
Material.BLUE_CONCRETE,
Material.LIGHT_GRAY_CONCRETE,
Material.BROWN_CONCRETE,
Material.CYAN_CONCRETE,
Material.GRAY_CONCRETE,
Material.GREEN_CONCRETE,
Material.LIGHT_BLUE_CONCRETE,
Material.MAGENTA_CONCRETE,
Material.LIME_CONCRETE,
Material.ORANGE_CONCRETE,
Material.PINK_CONCRETE,
Material.PURPLE_CONCRETE,
Material.RED_CONCRETE,
Material.WHITE_CONCRETE,
Material.YELLOW_CONCRETE);
Material.BLUE_CONCRETE,
Material.LIGHT_GRAY_CONCRETE,
Material.BROWN_CONCRETE,
Material.CYAN_CONCRETE,
Material.GRAY_CONCRETE,
Material.GREEN_CONCRETE,
Material.LIGHT_BLUE_CONCRETE,
Material.MAGENTA_CONCRETE,
Material.LIME_CONCRETE,
Material.ORANGE_CONCRETE,
Material.PINK_CONCRETE,
Material.PURPLE_CONCRETE,
Material.RED_CONCRETE,
Material.WHITE_CONCRETE,
Material.YELLOW_CONCRETE);

dyes = new HashMap<>();
dyes.put(Material.BLACK_DYE, DyeColor.BLACK);
Expand All @@ -415,7 +415,7 @@ public class BukkitUtils {
}

private static final BlockFace[] relativeBlockFaces = new BlockFace[] {
BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN
BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN
};

/**
Expand Down

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