Deck managing software for Elements the Game.
EtGDeckManager is a quick and easy way to save all of your decks locally. Some features require an Internet connection, such as viewing decks or accessing Oracle support.
[USER INFO]
EtGDeckManager comes with a default cfg.JSON file but is not required. Any changes made within the program will be reflected in the cfg.JSON file. If you are starting without a cfg.JSON file, access File>New>Deck Binder in order to create your first deck binder. Deck binders group decks together for organization. You can have as many deck binders as you like, each with their own name. To begin saving decks, simply click the "add new deck" option inside of the newly created deck binder; you will be prompted for a name and import code. Only a name is required to create a new deck.
Hovering over any of the buttons or components will give a short description of their feature. The buttons labeled "E" and "D" to the right of the deck binder's name refer to editing and deleting that specific deck binder. Deleting a deck binder means deleting all deck information stored within that deck binder. All of the buttons on the right half of the Deck Manager tab represent options relating to the currently selected deck, which can be seen in the upper-right corner. For example, the "Copy Code" button will copy the currently selected deck's import code into your system's clipboard, making it available to paste into Elements the Game.
More information can be found in-application under the Help menu.
[Acknowledgments]
Special thanks to Elements forum member and administrator, Antiaverage, for developing the extremely helpful http://dek.im which this program uses for some features.
Acknowledgment to legendary Elements forum member, Xenocidious, for creating the first Deck Manager for Elements the Game, available at http://elementscommunity.org/forum/elements-tools/the-deck-manager-2-0/
EtGDeckManager uses libraries from Google's open source Gson project v2.2.4.
EtGDeckManager uses SwingX libraries v1.6.4.