Removed DDSOpt and ADPDDS from the conversion process, we strictly use Texconv for resizing and setting proper formats.
-All "invalid" textures should be resolved.
-Revised rules for texture formats and added DX10 support for NvnTools.
-If a texture has mipmaps, it will regenerate them after resizing the texture.
-If a texture doesnt have mipmaps, it will not generate mipmaps for that texture.
-Better logging for XTX-Extractor.
-Updated Texconv and Texdiag to the newest versions. Requires "Microsoft Visual C++ Redistributable 2019" https://aka.ms/vs/16/release/VC_redist.x64.exe