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Which output format to use (and how) #78
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".bcf" includes also a RenderState object. It is required to resume a rendering so or you save 3 separate files (film.flm + scene.bsc + renderstate.rst) or you save the resume.bcf alone. I would say the later is the most practical option for the end user. It is error proof however it may be time consuming, probably something to do every 30+mins. There is a "periodicsave.resumerendering.(filename or period)" property to save the .bcf file: https://wiki.luxcorerender.org/LuxCore_SDL_Reference_Manual_v2.0#Periodic_save There ins't an option to save the .bcf because it doesn't change during the rendering so it would be useless. It can be saved once before to start of the rendering and it is all you are going to need. I can add an option to periodically save the render state if you want go for the 3 files solution instead of 1. |
I thought it also contains the film? |
Nope, I followed your error in my answer (at the start, where there is written .bcf, it should be read .rsm). .bcf => binary scene |
Ah, thanks for clearing it up. I think it would be most convenient for users to save only a Crazy idea: can LuxCore only write the film + render state to the Another question: does the render state change during the rendering? Or can that also be written at start? |
I'm looking into this problem. At the moment, you can not read only a single section of a .rsm file (for instance only the film or only the render state). This is due to Boost serialization because I don't know the size of serialized data before writing them (so I can not write a table with access offsets at the beggining of the file).
Nope, it includes stuff like the current status of the sampler (for instance the sobol pass), Tile Repository for TILEPATH or the convergence status for adaptive sampling. It is not like the old Lux where only the seed was used, LuxCore really restarts the rendering from where it was left. |
My idea is to use a new archive-like file format with multiple-objects inside (so every single object can be read/written/updated). However it is a change a bit too big for my taste at this stage of v2.0 release. I'm going to postpone the implementation to the next release. |
Hi, Just as a suggestion, I believe SQLite could be successfully used as a archive-like format.
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Hi,
LuxCore now has many output formats for film and scene saving.
I guess that for end users, the following are the most useful:
+ filmin binary format (.bcf
), future-proof, can't separate .blend file from film, can always resume.flm
), if the user does not want the overhead of the full scene dataThe properties related to
.flm
saving seem to be grouped underperiodicsave.film.
.However, I found no such settings for the
.bcf
file (to save it periodically).Which output formats should I support in the Blender addon and how do I set their properties?
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