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bslNumber.js
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bslNumber.js
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/*
Copyright © 2011 MLstate
This file is part of OPA.
OPA is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License, version 3, as published by
the Free Software Foundation.
OPA is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
more details.
You should have received a copy of the GNU Affero General Public License
along with OPA. If not, see <http://www.gnu.org/licenses/>.
*/
##module Int \ bsl_int
##register of_string : string -> int
##args(str)
{
if (str.length < 2)
return parseInt(str,10);
else {
var hex = /^0x/;
var is_hex = str.match(hex);
if (is_hex != null)
return parseInt(str,10);
else {
var oct = /^0o/;
var is_oct = str.match(oct);
if (is_oct != null) {
return parseInt(str,8);
}
else
return parseInt(str,10)
}
}
}
##register of_float : float -> int
##args(a)
{
if (a<0)
return Math.ceil(a); // because Math.floor(-3.1) = 4 and not 3
else
return Math.floor(a);
}
##register op_land : int, int -> int
##args(n, m)
{
return n & m;
}
##register op_lor : int, int -> int
##args(n, m)
{
return n | m;
}
##register op_lxor : int, int -> int
##args(n, m)
{
return n ^ m;
}
##register op_lnot : int -> int
##args(n)
{
return ~n;
}
##register op_lsl : int, int -> int
##args(n, m)
{
return n << m;
}
##register op_lsr : int, int -> int
##args(n, m)
{
return n >>> m;
}
##register op_asr : int, int -> int
##args(n, m)
{
return n >> m;
}
##register leq:int, int -> bool
##args(c1,c2)
{
return c1 <= c2
}
##register geq:int, int -> bool
##args(c1,c2)
{
return c1 >= c2
}
##register ordering: int,int -> opa[Order.ordering]
##args(c1,c2)
{
if(c1<c2) return %%BslPervasives.order_lt%%
if(c1==c2) return %%BslPervasives.order_eq%%
return %%BslPervasives.order_gt%%
}
##endmodule
##module Float \ bsl_float
##register of_int : int -> float
##args(a)
{
return a;
}
##register of_string : string -> float
##args(v)
{
return parseFloat(v)
}
// transforms the string so that it is compatible with the mlbsl
// (see the comment there)
##register to_string : float -> string
##args(v)
{
return string_of_float(v)
}
// should also be compatible with mlbsl
##register to_formatted_string : bool, option(int), float -> string
##args(always_dot,decimals_option,f)
{
var str = ""+f;
if ('none' in decimals_option) {
if (!always_dot || (str.indexOf('.') >= 0) || str.indexOf('e') >= 0 || str[0] == 'N' || str[0] == 'I' || str[1] == 'I') {
// either js stringification already doesn't print the dot when not necessary
// or if there is already one, nothing to do
// or we have a '1e-88' kind of float and we don't add any point
// or we have NaN or Infinity or -Infinity, and we can't add a decimal point
return str;
} else {
// we want a dot, and didn't find one in str, so we add it ourselves
return str + ".0";
}
} else {
if (always_dot || str.indexOf('.') >= 0) {
// either, we want a dot, we will have it when calling toFixed
// or we have a real float (there is a dot), keep the dot, but truncate the string
return f.toFixed(decimals_option.some);
} else {
// int or special cases, or scientific notation
return str;
}
}
}
##register round \ `Math.round` : float -> int
##register ceil \ `Math.ceil` : float -> float
##register floor \ `Math.floor` : float -> float
##register leq:float, float -> bool
##args(c1,c2)
{
return c1 <= c2
}
##register lt:float, float -> bool
##args(c1,c2)
{
return c1 < c2
}
##register eq:float, float -> bool
##args(c1,c2)
{
return c1 == c2
}
##register geq:float, float -> bool
##args(c1,c2)
{
return c1 >= c2
}
##register gt:float, float -> bool
##args(c1,c2)
{
return c1 > c2
}
##register neq:float, float -> bool
##args(c1,c2)
{
return c1 != c2
}
##register comparison: float,float -> opa[Order.comparison]
##args(c1,c2)
{
if(isNaN(c1) || isNaN(c2)) return %%BslPervasives.compare_neq%%
if(c1<c2) return %%BslPervasives.compare_lt%%
if(c1==c2) return %%BslPervasives.compare_eq%%
return %%BslPervasives.compare_gt%%
}
##endmodule
##module Math \ bsl_math
##register sqrt_i : int -> int
##args(n)
{
return Math.floor(Math.sqrt(n));
}
##register log \ `Math.log` : float -> float
##register sqrt_f \ `Math.sqrt` : float -> float
##register exp \ `Math.exp` : float -> float
##register abs_i \ `Math.abs` : int -> int
##register abs_f \ `Math.abs` : float -> float
##register ceil \ `Math.ceil` : float -> float
##register floor \ `Math.floor` : float -> float
##register sin \ `Math.sin` : float -> float
##register cos \ `Math.cos` : float -> float
##register tan \ `Math.tan` : float -> float
##register asin \ `Math.asin` : float -> float
##register acos \ `Math.acos` : float -> float
##register atan \ `Math.atan` : float -> float
##register isNaN \ `isNaN` : float -> bool
##register is_infinite : float -> bool
##args(n)
{
return !(isFinite(n) || isNaN(n));
}
##register is_normal \ `isFinite` : float -> bool
##endmodule
##module Random
##register int : int -> int
##args(n)
{
return Math.floor(Math.random() * n)
}
##register float : float -> float
##args(n)
{
return Math.random() * n
}
##register random_init : -> void
##args()
{
return ;
}
##register string : int -> string
##args(len)
{
var s = "";
for (var i = 0; i < len; ++i)
s += String.fromCharCode(97 + Math.floor(Math.random() * 26));
return s;
}
##endmodule