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Releases: MUD-Game/HouseOfMUD

HouseOfMud v1.0.0

15 May 18:39
4df0a4a
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What's Changed

  • implement changePlayerPosition and item dungeon master actions by @Sperlin in #195
  • implemented auto persisting after 5 min by @LukasEEH in #215
  • stuff is editable now and validation, solves #205 and solves #211 by @Raqhael in #217
  • Implemented KickAction by @niklasar in #218
  • prevent multiple identical characters by @FabiKL in #219
  • added Refresh-Button solves #212 by @Raqhael in #220
  • properly stop dungeon if dungeon master leaves by @FabiKL in #221
  • Implemented PlayerInfo by @niklasar in #223
  • ServerBroadcast by @niklasar in #225
  • Toggle Connections by @Raqhael in #227
  • Refactor error messages and some other action behaviour by @Sperlin in #228
  • added loadbalancer if multiple hosts are used by @FabiKL in #229
  • Zurück Button mit Warnungen by @Raqhael in #230
  • crying llama implemented by @Raqhael in #231
  • Passwortschutz von Dungeons by @Raqhael in #233
  • Constraints are now showing in Input field by @Raqhael in #234
  • A root user for Administration now exists by @Raqhael in #235
  • QoL Changes by @Raqhael in #236
  • always check for password on character join by @Raqhael in #238
  • Feature/action handling by @FabiKL in #239
  • implement showactions for dungeon master by @Sperlin in #242
  • Dungeon Master Role can now be handed over to another player by @Raqhael in #243
  • StylingAal by @niklasar in #259
  • DeleteCharacter Modal by @niklasar in #260
  • Filter on OnlinePlayers by @niklasar in #263
  • Console latex by @Raqhael in #265
  • Final Release by @Raqhael in #266

Full Changelog: hotfix/weeklybuild3-2...v1.0.0

Weekly-Build 3 Hotfix 2

10 May 12:24
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Pre-release

What's Changed

Fixed a bug where stuff like Actions and NPCs were not editable

Full Changelog: hotfix/weeklybuild3-1...hotfix/weeklybuild3-2

Weekly-Build 3

08 May 19:20
e3e445b
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Weekly-Build 3 Pre-release
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What's Changed

  • Frontend-refactor by @Raqhael in #135
  • implemented full start/stop callback and action update by @FabiKL in #136
  • Item-in-roomeditor-anpassen by @Raqhael in #137
  • errors in mydungeons, modal bug fix by @Raqhael in #138
  • 13-f460-npcs-verwalten by @Raqhael in #139
  • Added MiniMapData by @Raqhael in #140
  • #127 minimap by @Raqhael in #141
  • added idle timeout by @FabiKL in #142
  • Inventory-View by @niklasar in #143
  • Added easing to animation in minimap by @Raqhael in #144
  • added send action functions to amqpAdapter by @FabiKL in #145
  • added responsive resize to minimap and rc by @Raqhael in #146
  • rabbitMQContext debug messages by @Raqhael in #147
  • Feature/127-minimap by @FabiKL in #148
  • DM-View ChatQueue by @niklasar in #149
  • implement dungeon actions and fix tests by @Sperlin in #150
  • Game-HUD by @Raqhael in #153
  • finished minimap by @Raqhael in #154
  • Inventory-Styling by @niklasar in #156
  • ActionModal Checkboxdesign by @niklasar in #157
  • made dungeon configurator better by @Raqhael in #161
  • global actions implemented in frontend by @Raqhael in #162
  • implement hilfe and aktionen function by @Sperlin in #163
  • More Langs by @Raqhael in #164
  • frontend dm character differential by @Raqhael in #165
  • Species, Class, Gender are now editable And actions can be global by @Raqhael in #166
  • Character edit after creation fix by @Raqhael in #168
  • implement dungeon master actions to modify stats of other players by @Sperlin in #167
  • Feature/refactor data and actions by @LukasEEH in #170
  • DM-View Minor Designchanges by @niklasar in #171
  • implement backend functionality for global dungeon actions by @Sperlin in #172
  • DungeonMaster View Minimap+Fullscreen Minimap by @Raqhael in #173
  • Chat now shows every message by @Raqhael in #174
  • Explored Rooms are now tracked and saved accordingly to whats happening in the dungeon by @Raqhael in #175
  • implement unspecified action and add fields to messages that get sent to dm for filtering by @Sperlin in #176
  • Password can now be reset by @Raqhael in #178
  • Dungeon Configurator Fixes and validation by @Raqhael in #181
  • Edited Readme by @Raqhael in #182
  • implemented (color/style) format for console by @FabiKL in #184
  • implement toggle connection action for dungeon master by @Sperlin in #185
  • Password validation by @Raqhael in #186
  • send onlineplayers to dungeonmaster by @FabiKL in #187
  • format big commands by @Sperlin in #188
  • Feature/frontend design by @FabiKL in #189
  • Weekly Build 3 by @Raqhael in #190
  • Weekly Build 3 Hotfix by @Raqhael in #191

Full Changelog: release/weeklybuild2...release/weeklybuild3

hotfix/weeklybuild3-1

08 May 20:18
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hotfix/weeklybuild3-1 Pre-release
Pre-release
  • Fixes an Bug when creating a new Room

Full Changelog: release/weeklybuild3...hotfix/weeklybuild3-1

Weekly-Build 2

01 May 18:36
2690002
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Weekly-Build 2 Pre-release
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What's Changed

  • Room-Editor

  • Dungeons are Createable, Joinable, Editable and Deleteable

  • User Registration with email verification

  • Character Creator is fully functional

  • i18n in Frontend

  • Feature/data access functions by @LukasEEH in #98

  • User Registration, Email-Verifizierung und Authentifizierung by @Raqhael in #101

  • code review by @FabiKL in #103

  • Feature/backend by @FabiKL in #104

  • Project is now internationalized by @Raqhael in #106

  • Clear search-input on handleSelect by @Raqhael in #107

  • Edit-Dungeons functionality by @Raqhael in #108

  • Implemented Room Configurator by @Raqhael in #109

  • Rooms are editable now by @Raqhael in #110

  • Feature/frontend design by @Raqhael in #111

  • GetCharacters in backend by @Raqhael in #112

  • Auth via userID by @Raqhael in #113

  • RoomConfigurator styling by @Raqhael in #114

  • Character can be deleted by @Raqhael in #115

  • New action implementations and refactored action handling by @Sperlin in #116

  • Start and Join is working now by @Raqhael in #117

  • Feature/refactor data interfaces by @Sperlin in #119

  • remove characterID from frontend by @FabiKL in #121

  • remove dungeonID from backend by @FabiKL in #122

  • Dungeon Master start n join by @Raqhael in #123

  • Feedback on Login/Register errors by @Raqhael in #124

  • Weekly Build 2 by @Raqhael in #125

Full Changelog: release/weeklybuild1...release/weeklybuild2

TestSuite Documentation:
04-29-HOM-Testsuite-WeeklyBuild2-V1.pdf

TypeDoc-Documentation - Game: https://mud-ga.me/releases/typedoc/Backend-Game/
TypeDoc-Documentation - Supervisor: https://mud-ga.me/releases/typedoc/Backend-Supervisor/
TypeDoc-Documentation - Frontend: https://mud-ga.me/releases/typedoc/Frontend/

Weekly-Build 1

24 Apr 20:40
7c9a138
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Weekly-Build 1 Pre-release
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Links

Momentaner stand: https://play.mud-ga.me

TypeDocs:

What's Changed

Alle Änderungen sind nachvollziehbar im Milestone - Weekly-Build 1

Frontend

  • An- und Abmelden #5
  • Klassen, Spezies und Geschlechter festlegen #15
  • Charakter erstellen+auswählen #70, #51

Backend (Nicht unbedingt sichtbar zum momentanen Zeitpunkt)

  • Dungeon Starten -> #19
  • Nachrichten senden #34
  • private Nachrichten senden #35
  • Dungeon-Objekte verwalten #12 , #14
  • AMQP Anbindung von Host zu Worker verlegen #45
  • Datenbank-Modell erstellt und Adapter erstellt
  • Aktionen ausführen

Full Changelog: https://github.com/MUD-Game/HouseOfMUD/commits/release/weeklybuild1