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Ravemau5

Code

  • Initially built in Game Maker Studio, it has now been ported to GMS2. There were some losses along the way, including paralax background scrolling.

Current Build

The Game

Player Controls

  • arrow keys + space
  • soft joystick for mobile (people have found this less than intuitive, it may need revisiting)

Baddies/Dangers

  • beetles - jump on top to kill, otherwise they hurt the player. They aren't visible enough in the dark
  • slime blobs - can't be killed currently. I'd like to add a range weapon to deal with them
  • stationary shooter - needs to be redesigned
  • once baddies are killed, they don't respawn. That could be addressed once slime blobs are killable
  • should shooters be destructable?

Interactive Enviromental Elements

  • ice
  • moving platforms
  • fire/toxic lava stuff

Audio

  • I added a song for each world, and some effects, but honestly, they're terrible, so I've turned them off for now.

Extras

  • there is a save file, but it's not very useful right now, since worlds/characters are all unlocked by default, and collectable glow rings aren't good for anything. Might be useful later (famous last words)