forked from OpenRA/OpenRA
/
DamagesConcreteWarhead.cs
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/
DamagesConcreteWarhead.cs
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#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Mods.Common.Warheads;
using OpenRA.Mods.D2k.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k.Warheads
{
[Desc("Interacts with the BuildableTerrainLayer trait.")]
public class DamagesConcreteWarhead : Warhead
{
[Desc("How much damage to deal.")]
[FieldLoader.Require]
public readonly int Damage = 0;
public override void DoImpact(Target target, Actor firedBy, IEnumerable<int> damageModifiers)
{
var world = firedBy.World;
var layer = world.WorldActor.Trait<BuildableTerrainLayer>();
var cell = world.Map.CellContaining(target.CenterPosition);
layer.HitTile(cell, Damage);
}
}
}