Fix multiple duplication bugs and NPE #209
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Fix #185 where it removes 2 but only gives one lootbag when shift clicking
Fix #188 fix #178 where using the number keys gives a stack when it should only give 1.
Pretty sure it fixes #191, although their description seems the opposite of the bug I'm seeing.
Also fixed two bugs I found myself. One where using pipes (tested with EnderIO), it will extract a larger number of bags than it removes, thus duping bags.
Second, a null pointer when interacting with the bags GUI sometimes.