Is a Lua library for scripting that allows you to handle Halo Custom Edition memory as objects in your script, including features as API extension and unification between Chimera and SAPP.
LuaBlam aims to make easier and more understandable scripts providing simple syntax and accesible API functions making a standard for game memory editing.
- Simple to implement and simple to learn
- Highly customizable
- Cross-platform (Chimera, SAPP)
local player = blam.biped(get_dynamic_player())
if (player) then
if (player.flaslightKey) then
-- Do awesome stuff!!
end
end
local playerAddress = get_dynamic_player()
if (playerAddress) then
local player = get_object(playerAddress)
if (player) then
local playerFlashlightKey = read_bit(player + 0x208, 8)
if (playerFlashlightKey == 1) then
-- Do more stuff!!
end
end
end
See the Wiki for more information!