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Game level for Tremulous featuring a re-created and re-textured ATCS.

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ATCS DS - Game Level For Tremulous

header

Overview:

ATCS DS is a game level by Matthias "Masmblr" Peters for the open source game Tremulous. This map utilizes a skybox done by MegaKosan. The DS-Logo is created by DretchhStorm Logo by Oblivion. Original A.T.C.S by Nicolas "jex" Jansens

Map Description:

Built from scratch, the map features an original ATCS layout. Complementing this is a comprehensive new texture set, elevating the visual aspect. Notably, the central area's illumination in the respective team colors upon victory.


Screenshots:

Comparision Screenshots:


Textures

Some textures I have drawn for the map:

Version History:

Version: Date: Status:
1.0 01/07/2017 stable
1.1 29/07/2017 release

How-To

Binary:

  1. Download the release package.
  2. Save the *.pk3 file to the following directory: /%PATH%/Tremulous/base/.
  3. Start the Tremulous game and select "Create Server" with the desired map.

Source:

  1. Download the source release and the tremulous-common-files.
  2. Extract the files to the default installation directory. It should look like this:
DRIVE:/%PATH%/tremulous/
|   tremulous.exe
|   tremulous.x86
|   ...
+---base
|   |   autogen.cfg
|   |   data-1.1.0.pk3
|   |   map-atcs-1.1.0.pk3
|   |   ...
|   +---env
|   +---maps 
|   +---models 
|   +---scripts
|   +---sounds
|   \---textures
  1. Download NetRadiant Level Editor.
  2. Launch NetRadiant and select "Tremulous" as your game setting.
  3. Open the '.map' file located in the directory /%PATH%/tremulous/base/maps and, from the menu, choose 'Build -> 'Build with final settings.'
  4. Start the Tremulous game with -sv_pure 0 -devmap MAPNAME. Make sure to replace "MAPNAME" with the actual name of the map you compiled.

Development Tools:

Photoshop CS6
Audacity
NetRadiant
Q3Map2

Related Resources:

Official Tremulous website: https://tremulous.net
NET Radiant Level-Editor: https://netradiant.gitlab.io
Master-Server-List: http://dpmaster.deathmask.net/?game=tremulous
Unofficial successor "Unvanquished": https://unvanquished.net

Legal Information and Attribution

Some assets may be derivative works or subject to different licenses. Please refer for author and license details. Note that some files may have been modified. Below is a list of files and their legal statuses.


env\atcs_ds\skybox_bk.jpg 4
env\atcs_ds\skybox_dn.jpg 4
env\atcs_ds\skybox_ft.jpg 4
env\atcs_ds\skybox_lf.jpg 4
env\atcs_ds\skybox_rt.jpg 4
env\atcs_ds\skybox_up.jpg 4
levelshots\atcs_ds.jpg 1
maps\atcs_ds.map 1
scripts\atcs_ds.arena 1
scripts\atcs_ds.shader 1
scripts\shaderlist.txt 1
textures\atcs_ds\material_box_01.jpg 1
textures\atcs_ds\material_door_01.jpg 1
textures\atcs_ds\material_ground_01.jpg 1
textures\atcs_ds\material_ground_02.jpg 1
textures\atcs_ds\material_ground_02b.jpg 1
textures\atcs_ds\material_ground_02d.jpg 1
textures\atcs_ds\material_ground_03.jpg 1
textures\atcs_ds\material_ground_04.jpg 1
textures\atcs_ds\material_ground_04b.jpg 1
textures\atcs_ds\material_ground_04c.jpg 1
textures\atcs_ds\material_ground_04d.jpg 1
textures\atcs_ds\material_ground_05.jpg 1
textures\atcs_ds\material_ground_05b.jpg 1
textures\atcs_ds\material_ground_05c.jpg 1
textures\atcs_ds\material_ground_06.jpg 1
textures\atcs_ds\material_ground_06b.jpg 1
textures\atcs_ds\material_ground_06e.jpg 1, 3
textures\atcs_ds\material_ground_07.jpg 1
textures\atcs_ds\material_ground_08.jpg 1
textures\atcs_ds\material_ground_09.jpg 1
textures\atcs_ds\material_ground_10.jpg 1
textures\atcs_ds\material_light_01.jpg 1
textures\atcs_ds\material_light_01_add.jpg 1
textures\atcs_ds\material_light_01_add_b.jpg 1
textures\atcs_ds\material_light_01_add_flick.jpg 1
textures\atcs_ds\material_light_01_add_r.jpg 1
textures\atcs_ds\material_light_02_add.jpg 1
textures\atcs_ds\material_light_02_add_flick.jpg 1
textures\atcs_ds\material_light_02b_add.jpg 1
textures\atcs_ds\material_light_02off.jpg 1
textures\atcs_ds\material_light_02r_add.jpg 1
textures\atcs_ds\material_light_03.jpg 1
textures\atcs_ds\material_light_03_add.jpg 1
textures\atcs_ds\material_light_03_add_flick.jpg 1
textures\atcs_ds\material_light_03b.jpg 1
textures\atcs_ds\material_light_03b_add.jpg 1
textures\atcs_ds\material_light_03b_add_flick.jpg 1
textures\atcs_ds\material_light_03f.jpg 1
textures\atcs_ds\material_metal_01.jpg 1
textures\atcs_ds\material_metal_02.jpg 1
textures\atcs_ds\material_metal_03.jpg 1
textures\atcs_ds\material_metal_03_01add.jpg 1
textures\atcs_ds\material_metal_03_02add.jpg 1
textures\atcs_ds\material_metal_03_03add.jpg 1
textures\atcs_ds\material_metal_03_04add.jpg 1
textures\atcs_ds\material_metal_03_05add.jpg 1
textures\atcs_ds\material_metal_03_06add.jpg 1
textures\atcs_ds\material_metal_03_07add.jpg 1
textures\atcs_ds\material_metal_03_08add.jpg 1
textures\atcs_ds\material_metal_03_trans.tga 1
textures\atcs_ds\material_metal_04.jpg 1
textures\atcs_ds\material_null.jpg 1
textures\atcs_ds\material_sfx_01.jpg 1
textures\atcs_ds\material_sfx_05.jpg 1
textures\atcs_ds\material_sfx_05_a.jpg 1
textures\atcs_ds\material_sfx_05_h.jpg 1
textures\atcs_ds\material_sound_01.jpg 1


Credit-1

Matthias "Masmblr" Peters
Content: Map, Textures, Shaders
License: Attribution-NonCommercial-ShareAlike 4.0 International
(See "LICENSE" file for more Informations.)

Credit-2

Nicolas "jex" Jansens
Content: Original A.T.C.S
License: Attribution License

Credit-3

Oblivion
Content: DS-Logo
License: Attribution License

Credit-4

MegaKosan
Content: Skybox
License: Attribution License

For all other content, their respective licensing rules and other legal provisions apply.

Special Thanks:

  • id Software for Quake3
  • Dark Legion Development for Tremulous
  • Team Xonotic for NetRadiant