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Inspired from Geometry Dash. In this game, you will have to avoid the obstacles by jumping with the [2nd] key.

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MathisLav/GeometryDashCE

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Geometry Dash for Ti-83 Premium CE and Ti-84+CE

Keys

Main Menu

  • MODE/DEL/CLEAR : quit
  • Left/Right arrows : choose a level
  • ENTER/2ND : run the selected level
  • ALPHA : edit the selected level
  • [+] : create a level

Game

  • 2ND : jump
  • DEL : return to the main menu
  • CLEAR : quit the program
  • ENTER : pause the game

Edition

  • Arrows : move the cursor and scroll
  • ALPHA+Left/Right : go to the beginning/end of the level
  • 2ND/DEL : insert/delete a tile
  • F1/F5 : change the selected block
  • 123456789 : shortcuts to insert some blocks
  • [+][-] : insert/delete the column under the cursor
  • Alpha+[+] : insert 10 columns under the cursor
  • [*]([/]+ENTER) : insert/delete a block at the top
  • G/S : insert/delete a change of context (G=Gravity/S=Spaceship)
  • PRGM : run the level
  • ALPHA+PRGM : run and begin the level at the cursor location
  • MODE/CLEAR : quit the level/program

Compiling

Windows

First, install spasm. Then, move the executable into the root folder of GeometryDashCE and execute spasm64.exe -E src/GD.z80 bin/AGD.8xp.

Linux

First, install spasm. Open a terminal and type :

  • make build to compile GeometryDashCE and generate AGD.8xp.
  • make send to send bin/AGD.8xp to the calculator (requires tilp).
  • make build_send as a shortcut of make build ; make send.
  • make sendall to send all necessary files to run GD (without compiling).
  • make archive to build a portable archive of GeometryDashCE.

Information

You can find all the levels created by the community there.

The discussion around the project is available at this link. Do not hesitate to contact me.

This program is under the Creative Commons BY-NC-SA 4.0.

How can I create my own level on my computer ?

  • Download and install Tiled, a software that will allow you to create a level from a specific tileset.
  • In Tiled, create a level with a height of at least 10 tiles, then import the tileset (Map -> New Tileset).
  • When you're satisfied of your level, export it with the .CSV extension.
  • Then, go to http://geometrydash.fr.nf and copy/paste the content of the .CSV file in the "data" field. Give it a name, a speed and a difficulty.
  • If your level has a spaceship or a reversed gravity context, put them in the provided fields : each time you want to insert a new context, just put the tile numbers of the context changes separated by commas (ex : "12,45,48,127" = [12,45[U[48,127[)
  • Once you download the Appvar, upload it into you calculator and.. you're done!

Warning

Make sure you :

  • do not end your level with a reversed gravity context
  • are not in a reversed gravity and spaceship context at the same time
  • do not put a changing of context just before the end of the level

Note :

if the previous website is down, please use this one : http://geometrydash.alwaysdata.net
If neither of the latter works, please contact me.

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Inspired from Geometry Dash. In this game, you will have to avoid the obstacles by jumping with the [2nd] key.

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