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Missed debug statement
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Shane Parker committed Jun 12, 2022
1 parent 0f1125d commit 46b3b2b
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions scripts/manager_char_5e_tmt.lua
Expand Up @@ -83,7 +83,6 @@ function initializeConditions()
end

function creatureHasTraitCondition(rTriggerData, rEventData)
Debug.chat("creatureHasTraitCondition", rTriggerData, rEventData)
if rTriggerData.sCombatant == "source_subject" then
return hasTrait(rEventData.rSource, rTriggerData.sType, rTriggerData.sTraitName);
elseif rTriggerData.sCombatant == "target_subject" then
Expand All @@ -95,7 +94,6 @@ end

function hasTrait(rActor, sTraitType, sTrait)
local sNodeType, nodeActor = ActorManager.getTypeAndNode(rActor);
Debug.chat("hasTrait", rActor, sTraitType, sTrait, sNodeType, nodeActor)
if not nodeActor then
return false;
end
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