My name is Maria Garrigolas Ledo, student of the Bachelor’s Degree in Video Games Design and Development at UPC CITM. This content is generated for the second year’s subject Project II, under supervision of lecturer Ramon Santamaria.
This project contains a research about how to generate outdoor random maps in C++. You can find all the information on my github website.
- [SPACE] to generate a random terrain.
- Arrow keys to move the map
FastNoiseLite library by Jordan Peck
This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check LICENSE for further details.