Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Incorrect loaded design validation for clan LFC warship armor. #872

Closed
Dropskiler opened this issue Jan 29, 2021 · 4 comments · Fixed by MegaMek/megamek#2611
Closed

Incorrect loaded design validation for clan LFC warship armor. #872

Dropskiler opened this issue Jan 29, 2021 · 4 comments · Fixed by MegaMek/megamek#2611

Comments

@Dropskiler
Copy link

<v.47.16>
Using maximal allowed tonnage for Clan Lamellor Ferro-Carbide armor type results in invalid unit warning on load attempt. In example: Lab calculates 275 tons of CLFC to 302 points but still expects only maximal amount of 275 points 1.0 multiplier instead of 1.1...
image

@HammerGS
Copy link
Member

Was there a reason you closed this?

@Dropskiler Dropskiler reopened this Jan 29, 2021
@Dropskiler
Copy link
Author

My fault had tab open on second monitor.

@neoancient
Copy link
Member

Please attach the unit file

@Dropskiler
Copy link
Author

Dropskiler commented Jan 29, 2021

Done > I was able to recreate it on different machine and instalation.
CLFC test ship Jumpship.zip

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants