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Armor allocation view #81
Commits on Sep 19, 2017
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Added two classes to replace unit-specific armor allocation view
classes: ArmorLocationView deals with the number of points allocated to one location. ArmorAllocationView positions the location views and shows summary statistics. At this point there are combo boxes to set the armor type for the location if using patchwork armor, but they make the controls too wide and even moving the armor allocation to a separate panel wouldn't change the fact that it looks bad. Committing what's been done so far before changing it.
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Commits on Sep 20, 2017
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Added view for patchwork armor as an alternative to the popup, giving
the user a persistent indicator of what armor is in which location.
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Added tooltips to armor location views that show points/ton and current
tonnage for the location when using patchwork armor.
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Consolidated individual listeners for structure tab views into one base
listener that is extended by a specialized listener for each unit type.
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Commits on Sep 21, 2017
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Merge remote-tracking branch 'origin/master' into armor_allocation
Conflicts: src/megameklab/com/ui/Infantry/tabs/StructureTab.java src/megameklab/com/ui/Mek/tabs/StructureTab.java
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Added auto-allocate button to armor allocation panel and restored old
auto-allocation code for mechs. Changed auto-allocation method to recalculate % of total armor after assigning head location to get better distribution.
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Commits on Oct 2, 2017
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