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Warehouse tab fails to properly render. #1049
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An additional note: If I instead run out down available armor through simple repairs (rather than the refit attempt) and acquire standard armor through the Parts Acquistion->Bonus Parts method, the Warehouse tab will NOT bug out. |
From the log:
|
That appears unrelated, this seems to be the issue:
Your armor does not have a unit assigned to it and the time calculation did not function. |
Closed by #1051 |
MekHQ 45.2
Windows 10
Java version 1.8.0_181
When clicking on the Warehouse tab, window fails to properly render. Issue can be worked around somewhat by resizing the Parts on Order pane but when it should display Armor (Standard) it will again fail to render properly. Other parts will render correctly as long as Armor (Standard) is not being on-screen.
Issue begins after using bonus parts to acquire armor on campaign rather than ordering. The armor arrives instantly and I suspect this is the issue. I have included two campaign saves, one without the bug in case you need to reproduce on your end and one already bugged out.
apocal warehouse issue.zip
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