Migrating some of my older projects over to my github account. This is an astar pathfinding demo. The pathfinding logic implementation has been completely seperated from the interface so it can theoretically be used with no adjustment in other projects. Could do with a bit of recoding.
- Mouse: Place start/goal, draw barriers with left button, delete with right. (clicking on the text on the screen works as well so no need to memorize hotkeys)
- Spacebar: Start
- Enter: Restart
- i: Reset to initial state
- 1,2,3: Switch between Rook, Queen, and Knight movement
- d: Toggle animation on/off
- Esc: Quit
-Mek