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HoyoToon 3.04

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@Melioli Melioli released this 24 Mar 05:12
· 35 commits to main since this release

Genshin Impact

  • Fixed an issue where weapons were clamping colors, having emission not working properly, alongside bloom not afffecting it.
  • Fixed an issue where outlines were rotating with their root bone
  • Tweaked outline cutoff to reduce jagged edges on meshes close to each other (Hair for example)
  • Added a custom AO/Shadow texture option.
    AO Yes

Honkai Star Rail

  • Fix Hide Material file being separated from it's shader.
  • Fix EyeShadow Material file being separated from it's shader.
  • Fix *FaceMask Material file being separated from it's shader.
  • Adjusted the UV channel for the dissolve mode to utilize UV1

Script

  • Remove outdated and buggy code for importers.
  • Optimize and speedup the material generation process.
  • Optimize and speedup the FBX import changes

Full Changelog: 3.0...3.04