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open-vehicle-plus | 1.3.1 | Driven Distance Fixes Patch!

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@Mergevos Mergevos released this 14 May 22:38
· 45 commits to master since this release

What's new

Since last release yesterday, I enountered misimplementation of driven distance checking, so it's fixed now, along with not-setting distance for opposite unit.

  • OnVehicleDrivenDistanceUpdate is now being called only when vehicle travels, not every second as it had been used to before.
  • Vehicle_SetDistanceTravelled now sets distance for opposite unit too.