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Add custom item color in lists for magic weapons/items #285
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@@ -61,6 +62,6 @@ void ColorsRestoreDefaults(void); | |||
M59EXPORT HBRUSH DialogCtlColor(HWND hwnd, HDC hdc, HWND hwndChild, int type); | |||
HBRUSH MainCtlColor(HWND hwnd, HDC hdc, HWND hwndChild, int type); | |||
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WORD GetItemListColor(HWND hwnd, int type); | |||
WORD GetItemListColor(HWND hwnd, int type, int flag); |
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Should be flags, not flag.
moved viObject_flags = APPLY_YES | GETTABLE_YES to wand.kod
moved viObject_flags = APPLY_YES | GETTABLE_YES from spellitem.kod to wands.kod
corrected flag to flags
both adjusted |
This would be a good addition for visual information and intuitive game play, currently there is no way to tell if an item is enchanted without clicking on the description, and would make for a nice visual if also combined with the game's colored lighting system. |
+1. this sounds like a great idea! |
Fix display of news articles and mail posted from Ogre client.
Seems like a positive change for the reasons described above, however, it's long out of date and the conflict with |
@Meridian59 Abandoned and a candidate for closure. |
Quality of Life improvement:
coded by skittles1
Any weapon with an enchantment (cursed, glow, holder, Colhorr weapon, enchant weapon etc.) will show up in a separate color in all lists. Currently this defaults to orange and can be set by the client with other list colors (Options -> Colors -> List boxes -> Magic items).
All weapons and any 'defense modifier' (armor, shields, robes, etc.) with an enchantment will show up in either orange, the default color, or whatever the user chooses.