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Releases: MerlinVR/EasyEventEditor

Merge fix for Unity >= 2020.1

12 Dec 00:37
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  • 3721f1c: Merge fix from @JesseTG that fixes issues finding a method in Unity 2020.1 needed for the editor to work

Make OpenUPM happy

07 Jun 17:38
8e0ce3a
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v1.0.3

Update package.json

Fix issue with detecting custom event handlers

07 Jun 03:14
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Fix null reference exception on EventTrigger component

11 Nov 22:22
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  • Integrate Lyuma's fix for a null reference exception causing EventTrigger events to not display properly 31c12e7 and also fix bug preventing Invoke button from being disabled in these cases ada1021.

Support for Unity >=2018.4 and hotkeys

28 Oct 07:58
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  • Fix bug causing event drawer to not work in 2018.4 and up
  • Fix missing clear on bool args when making new events
  • Add hotkeys for Copy, Cut, Paste, Delete, Add, and Duplicate
  • For Unity 2018.3 and up, now use the settings provider for the settings window
  • Attempt to preserve the method pointer and component pointer when reassigning target object to an event
  • Add package.json file and assembly definition to support the Unity package manager
  • Now enable all settings by default

v0.2 Fix for finding functions

17 Jun 16:17
7f802dd
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  • Fixed an issue where functions from inherited classes wouldn't be found when populating the function menu

v0.1 Initial Release

12 Jun 11:24
b6e9d31
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Release of v0.1 with initial feature set:

  • Drag and drop reordering of Unity Event listeners in the inspector
  • Gives easy access to private, internal, and obsolete methods/properties that Unity usually hides
  • Allows editing of multiple of the same component type on the same object
  • Provides an Invoke button on each event which executes the methods in the list