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It means only for Standalone(Win, Mac, Linux) build. We can use UNITY_5_3_OR_NEWER instead of it. https://docs.unity3d.com/2018.3/Documentation/Manual/PlatformDependentCompilation.html
UNITY_5_3_OR_NEWER
The text was updated successfully, but these errors were encountered:
Thanks. I wasn't sure which preprocessor symbol was best to use.
Sorry, something went wrong.
Given our resolution to #508, I'm thinking I'll use the UNITY_2018_3_OR_NEWER symbol. Sound good, @neuecc?
UNITY_2018_3_OR_NEWER
Use UNITY_2018_3_OR_NEWER for #if instead of UNITY_STANDALONE
6743b60
Closes MessagePack-CSharp#507
Yes, I'll check and merge it. After it, about #508, we need to open new issue to remove some defines.
AArnott
Successfully merging a pull request may close this issue.
It means only for Standalone(Win, Mac, Linux) build.
We can use
UNITY_5_3_OR_NEWER
instead of it.https://docs.unity3d.com/2018.3/Documentation/Manual/PlatformDependentCompilation.html
The text was updated successfully, but these errors were encountered: