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Max-based synthesizer utilizing FM synthesis to explore a space of musical textures, emphasizing timbral phenomena such as attack time and micro-temporal effects.

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MicaAnt/TexturalSynth

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README.md:

Sound Mass Synthesizer - Prototype v1.0

Overview

The Sound Mass Synthesizer is a prototype version (v1.0) built on Max, employing FM synthesis techniques to delve into a diverse range of musical textures. It focuses on exploring timbral phenomena, particularly emphasizing attack time and micro-temporal effects. This project originated from musical analyses that integrated score information with audio descriptors to examine Ligeti’s compositions, providing a unique platform for investigating sound masses. To genetate the textures, parameters such as pitch and rhythm remain static, while the synthesizer explores attack and micro-temporal phenomena. The FM synthesis model employed in this version incorporates two modulating waves for a carrier, offering control over micro-temporal aspects. Additionally, traditional ADSR envelope techniques are utilized to manage attack time.

Usage

  • Main File: _main_soundmas_fm.maxpat
  • Integration Module: score_soundmass_fm.maxpat

The integration modules contains the scripts for generating various temporal transformations in synthesis parameters.

Installation

  1. Clone the repository to your local machine.
  2. Open _main_soundmas_fm.maxpat in Max.

License

This project is licensed under the Creative Commons License.

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Max-based synthesizer utilizing FM synthesis to explore a space of musical textures, emphasizing timbral phenomena such as attack time and micro-temporal effects.

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