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1.19.3 -> 1.19.2
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Sollace committed Feb 17, 2023
1 parent 493c5f4 commit 67831d2
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Showing 20 changed files with 85 additions and 78 deletions.
18 changes: 9 additions & 9 deletions gradle.properties
Expand Up @@ -3,10 +3,10 @@ org.gradle.daemon=false

# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.19.3
yarn_mappings=1.19.3+build.2
loader_version=0.14.11
fabric_version=0.68.1+1.19.3
minecraft_version=1.19.2
yarn_mappings=1.19.2+build.28
loader_version=0.14.14
fabric_version=0.73.2+1.19.2

# Mod Properties
group=com.minelittlepony
Expand All @@ -15,12 +15,12 @@ org.gradle.daemon=false
description=Mine Little Pony turns players and mobs into ponies. Press F9 ingame to access settings.

# Publishing
minecraft_version_range=>=1.19.3-pre1
minecraft_version_range=>=1.19.2
modrinth_loader_type=fabric
modrinth_project_id=JBjInUXM

# Dependencies
modmenu_version=5.0.0-alpha.3
kirin_version=1.13.2
hd_skins_version=6.7.6
mson_version=1.7.1
modmenu_version=4.0.6
kirin_version=1.13.2+lts
hd_skins_version=6.7.6+lts
mson_version=1.6.1
@@ -1,8 +1,8 @@
package com.minelittlepony.api.model.armour;

import net.minecraft.item.Item;
import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;

import com.minelittlepony.client.model.ModelType;
import com.minelittlepony.client.model.armour.PonyArmourModel;
Expand All @@ -17,11 +17,11 @@ public interface ArmorModelRegistry {
static final Map<Identifier, Optional<ModelKey<PonyArmourModel<?>>>> REGISTRY = new HashMap<>();

public static Optional<ModelKey<PonyArmourModel<?>>> getModelKey(Item item, ArmourLayer layer) {
Identifier id = Registries.ITEM.getId(item);
Identifier id = Registry.ITEM.getId(item);
if (id.getNamespace().equals("minecraft")) {
return Optional.empty();
}
return REGISTRY.computeIfAbsent(id.withPath(p -> "models/armor/" + layer.name().toLowerCase() + "_" + p + ".json"), i -> {
return REGISTRY.computeIfAbsent(new Identifier(id.getNamespace(), "models/armor/" + layer.name().toLowerCase() + "_" + id.getPath() + ".json"), i -> {
return Optional.of(Mson.getInstance().registerModel(i, PonyArmourModel::new));
}).filter(key -> key.getModelData().isPresent());
}
Expand Down
@@ -1,20 +1,28 @@
package com.minelittlepony.api.pony;

import net.minecraft.client.util.DefaultSkinHelper;
import net.minecraft.util.Identifier;

import java.util.HashMap;
import java.util.Map;
import com.minelittlepony.api.config.PonyLevel;
import com.minelittlepony.client.MineLittlePony;

import java.util.*;

public final class DefaultPonySkinHelper {
public static final Identifier STEVE = new Identifier("minelittlepony", "textures/entity/player/wide/steve_pony.png");

private static final Map<Identifier, Identifier> SKINS = new HashMap<>();
@Deprecated
public static final Identifier ALEX = new Identifier("minelittlepony", "textures/entity/player/slim/alex_pony.png");

public static Identifier getPonySkin(Identifier original) {
return SKINS.computeIfAbsent(original, DefaultPonySkinHelper::computePonySkin);
return original.getPath().contains("steve") ? STEVE : ALEX;
}

private static Identifier computePonySkin(Identifier original) {
return new Identifier("minelittlepony", original.getPath().replace(".png", "_pony.png"));
@Deprecated
public static Identifier getPonySkin(UUID profileId, boolean slimArms) {
if (MineLittlePony.getInstance().getConfig().ponyLevel.get() != PonyLevel.PONIES) {
return DefaultSkinHelper.getTexture(profileId);
}
boolean alex = (profileId.hashCode() & 1) == 1;
return new Identifier("minelittlepony", "textures/entity/player/" + (slimArms ? "slim" : "wide") + "/" + (alex ? "alex" : "steve") + "_pony.png");
}
}
@@ -1,5 +1,6 @@
package com.minelittlepony.client.hdskins;

import net.minecraft.client.util.DefaultSkinHelper;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.text.Text;
Expand Down Expand Up @@ -40,7 +41,8 @@ public Identifier getDefaultSkin(SkinType type, boolean slim) {
return DefaultSkinGenerator.generateGreyScale(wearable.getDefaultTexture(), wearable.getDefaultTexture(), getExclusion());
}

return super.getDefaultSkin(type, slim);
Identifier skin = getBlankSkin(type, slim);
return DefaultSkinGenerator.generateGreyScale(type == SkinType.SKIN ? DefaultPonySkinHelper.getPonySkin(profile.getId(), slim) : skin, skin, getExclusion());
}

@Override
Expand Down
Expand Up @@ -19,7 +19,7 @@

@Mixin(ClientPlayerEntity.class)
abstract class MixinClientPlayerEntity extends AbstractClientPlayerEntity implements EquineRenderManager.RegistrationHandler {
public MixinClientPlayerEntity() { super(null, null); }
public MixinClientPlayerEntity() { super(null, null, null); }

@Nullable
private IPony pony;
Expand Down
Expand Up @@ -595,12 +595,12 @@ public void setVisible(boolean visible) {
@Override
public void transform(BodyPart part, MatrixStack stack) {
if (attributes.isSleeping || attributes.isRiptide) {
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(90));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(180));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(90));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180));
}

if (part == BodyPart.HEAD) {
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(attributes.motionPitch));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(attributes.motionPitch));
}

PonyTransformation.forSize(getSize()).transform(this, part, stack);
Expand Down
Expand Up @@ -4,7 +4,7 @@
import net.minecraft.entity.LivingEntity;
import net.minecraft.util.math.Box;

import org.joml.Matrix4f;
import net.minecraft.util.math.Matrix4f;

import com.minelittlepony.client.PonyBounds;

Expand Down
Expand Up @@ -20,7 +20,7 @@
import net.minecraft.util.Arm;
import net.minecraft.util.Identifier;
import net.minecraft.util.UseAction;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
import net.minecraft.world.World;

public class LevitatingItemRenderer {
Expand Down Expand Up @@ -140,8 +140,8 @@ private void setupPerspective(ItemRenderer renderer, LivingEntity entity, ItemSt
distanceChange);

if (!handHeldTool) { // bows have to point forwards
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(sign * -60 + floatAmount));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(sign * 30 + driftAmount));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(sign * -60 + floatAmount));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion(sign * 30 + driftAmount));
}
}
}
Expand Down
4 changes: 2 additions & 2 deletions src/main/java/com/minelittlepony/client/render/MagicGlow.java
Expand Up @@ -18,7 +18,7 @@ private MagicGlow(String name, Runnable beginAction, Runnable endAction) {
}

private static final RenderLayer MAGIC = RenderLayer.of("mlp_magic_glow", VertexFormats.POSITION_COLOR_LIGHT, VertexFormat.DrawMode.QUADS, 256, RenderLayer.MultiPhaseParameters.builder()
.program(EYES_PROGRAM)
.shader(EYES_SHADER)
.writeMaskState(COLOR_MASK)
.depthTest(LEQUAL_DEPTH_TEST)
.transparency(LIGHTNING_TRANSPARENCY)
Expand All @@ -29,7 +29,7 @@ private MagicGlow(String name, Runnable beginAction, Runnable endAction) {
private static final BiFunction<Identifier, Integer, RenderLayer> TINTED_LAYER = Util.memoize((texture, color) -> {
return RenderLayer.of("mlp_tint_layer", VertexFormats.POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, VertexFormat.DrawMode.QUADS, 256, true, true, RenderLayer.MultiPhaseParameters.builder()
.texture(new Colored(texture, color))
.program(EYES_PROGRAM)
.shader(EYES_SHADER)
.writeMaskState(COLOR_MASK)
.depthTest(LEQUAL_DEPTH_TEST)
.transparency(LIGHTNING_TRANSPARENCY)
Expand Down
Expand Up @@ -15,10 +15,9 @@
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;

import org.jetbrains.annotations.Nullable;
import org.joml.Vector3f;

public class MobSkull implements ISkull {
private final Identifier texture;
Expand Down Expand Up @@ -50,12 +49,12 @@ public boolean bindPony(IPony pony) {

@Override
public void setAngles(float yaw, float animationProgress) {
Vector3f v = new Vector3f(0, -2, 1.99F);
v.rotate(RotationAxis.POSITIVE_Y.rotationDegrees(yaw));
Vec3f v = new Vec3f(0, -2, 1.99F);
v.rotate(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
ModelPart head = ponyHead.get().getHead();
head.pivotX = v.x;
head.pivotY = v.y;
head.pivotZ = v.z;
head.pivotX = v.getX();
head.pivotY = v.getY();
head.pivotZ = v.getZ();
ponyHead.get().setVisible(true);
ponyHead.get().setHeadRotation(animationProgress, yaw, 0);
}
Expand Down
Expand Up @@ -18,11 +18,10 @@
import net.minecraft.client.util.DefaultSkinHelper;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.Uuids;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.dynamic.DynamicSerializableUuid;
import net.minecraft.util.math.Vec3f;

import org.jetbrains.annotations.Nullable;
import org.joml.Vector3f;

public class PlayerPonySkull implements ISkull {
private AbstractPonyModel<?> ponyHead;
Expand All @@ -46,7 +45,7 @@ public Identifier getSkinResource(@Nullable GameProfile profile) {
return skin;
}

return DefaultSkinHelper.getTexture(Uuids.getUuidFromProfile(profile));
return DefaultSkinHelper.getTexture(DynamicSerializableUuid.getUuidFromProfile(profile));
}

return DefaultSkinHelper.getTexture();
Expand All @@ -65,11 +64,11 @@ public boolean bindPony(IPony pony) {

@Override
public void setAngles(float yaw, float animationProgress) {
Vector3f v = new Vector3f(0, -2, 2);
v.rotate(RotationAxis.POSITIVE_Y.rotationDegrees(yaw));
ponyHead.getHead().pivotX = v.x;
ponyHead.getHead().pivotY = v.y;
ponyHead.getHead().pivotZ = v.z;
Vec3f v = new Vec3f(0, -2, 2);
v.rotate(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
ponyHead.getHead().pivotX = v.getX();
ponyHead.getHead().pivotY = v.getY();
ponyHead.getHead().pivotZ = v.getZ();
ponyHead.setVisible(true);
ponyHead.setHeadRotation(animationProgress, yaw, 0);
deadMau5.get().setHeadRotation(animationProgress, yaw, 0);
Expand Down
Expand Up @@ -99,9 +99,9 @@ public void render(AbstractClientPlayerEntity entity, float entityYaw, float tic
float yaw = MathHelper.lerpAngleDegrees(tickDelta, entity.prevBodyYaw, entity.bodyYaw);
float l = entity.getWidth() / 2 * manager.getPony(entity).metadata().getSize().getScaleFactor();

stack.multiply(RotationAxis.NEGATIVE_Y.rotationDegrees(yaw));
stack.multiply(Vec3f.NEGATIVE_Y.getDegreesQuaternion(yaw));
stack.translate(0, 0, -l);
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(yaw));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
}
}

Expand Down
Expand Up @@ -7,7 +7,7 @@
import net.minecraft.client.render.entity.EntityRendererFactory;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
import net.minecraft.entity.mob.WitchEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Arm;
Expand All @@ -27,7 +27,7 @@ protected HeldItemFeature<WitchEntity, WitchPonyModel> createItemHoldingLayer()
@Override
protected void preItemRender(WitchEntity entity, ItemStack drop, ModelTransformation.Mode transform, Arm hand, MatrixStack stack) {
super.preItemRender(entity, drop, transform, hand, stack);
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(10));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(10));
}
};
}
Expand Down
Expand Up @@ -60,11 +60,11 @@ public void render(MatrixStack stack, VertexConsumerProvider renderContext, int
float camera = MathHelper.lerp(tickDelta, player.prevStrideDistance, player.strideDistance);
capeMotionY += MathHelper.sin(MathHelper.lerp(tickDelta, player.prevHorizontalSpeed, player.horizontalSpeed) * 6) * 32 * camera;

stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(2 + capeMotionX / 12 + capeMotionY));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees( diagMotion / 2));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(-diagMotion / 2));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(180));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(90));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(2 + capeMotionX / 12 + capeMotionY));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion( diagMotion / 2));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(-diagMotion / 2));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion(180));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(90));

VertexConsumer vertices = renderContext.getBuffer(RenderLayer.getEntitySolid(player.getCapeTexture()));
model.renderCape(stack, vertices, lightUv, OverlayTexture.DEFAULT_UV);
Expand Down
Expand Up @@ -16,7 +16,7 @@
import net.minecraft.util.Arm;
import net.minecraft.util.Hand;
import net.minecraft.util.UseAction;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;

public class HeldItemFeature<T extends LivingEntity, M extends EntityModel<T> & IPonyModel<T>> extends AbstractPonyFeature<T, M> {

Expand Down Expand Up @@ -85,9 +85,9 @@ protected void preItemRender(T entity, ItemStack drop, ModelTransformation.Mode
}
if (main == arm) {
stack.translate(left * -0.05F, 0.5F, 0.7F);
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-60));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-90));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(left * 180));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(-60));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(-90));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(left * 180));
stack.translate(left * -0.2F, 0.125F, -1);

return;
Expand All @@ -98,8 +98,8 @@ protected void preItemRender(T entity, ItemStack drop, ModelTransformation.Mode
stack.translate(left / 10, -0.2F, -0.5F);
}

stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-90));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(left * 180));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(-90));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(left * 180));
stack.translate(left * -0.2F, 0.125F, -1);
}

Expand Down
Expand Up @@ -8,12 +8,11 @@
import net.minecraft.client.render.entity.model.EntityModelLayers;
import net.minecraft.client.render.entity.model.ParrotEntityModel;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.passive.ParrotEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Vec3f;

import com.minelittlepony.api.model.BodyPart;
import com.minelittlepony.client.model.ClientPonyModel;
Expand Down Expand Up @@ -43,7 +42,7 @@ public void render(MatrixStack stack, VertexConsumerProvider renderContext, int
private Optional<Identifier> getShoulderParrot(NbtCompound tag) {
return EntityType.get(tag.getString("id"))
.filter(p -> p == EntityType.PARROT)
.map(type -> ParrotEntityRenderer.getTexture(ParrotEntity.Variant.byIndex(tag.getInt("Variant"))));
.map(type -> ParrotEntityRenderer.TEXTURES[tag.getInt("Variant")]);
}

private void renderShoulderParrot(MatrixStack stack, VertexConsumerProvider renderContext, int light, T entity, float limbDistance, float limbAngle, float headYaw, float headPitch, Identifier texture, int sigma) {
Expand All @@ -55,7 +54,7 @@ private void renderShoulderParrot(MatrixStack stack, VertexConsumerProvider rend
sigma * 0.25,
entity.isInSneakingPose() ? -0.9 : -1.2,
0.45);
stack.multiply(RotationAxis.NEGATIVE_Z.rotationDegrees(sigma * -5));
stack.multiply(Vec3f.NEGATIVE_Z.getDegreesQuaternion(sigma * -5));

VertexConsumer buffer = renderContext.getBuffer(model.getLayer(texture));
model.poseOnShoulder(stack, buffer, light, OverlayTexture.DEFAULT_UV, limbDistance, limbAngle, headYaw, headPitch, entity.age);
Expand Down
Expand Up @@ -19,7 +19,7 @@
import net.minecraft.client.render.entity.model.EntityModelLoader;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ArmorItem;
Expand Down Expand Up @@ -71,7 +71,7 @@ public void render(MatrixStack stack, VertexConsumerProvider renderContext, int
}

private void renderBlock(MatrixStack stack, VertexConsumerProvider renderContext, T entity, ItemStack itemstack, int lightUv) {
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(180));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180));
stack.scale(0.625F, -0.625F, -0.625F);
stack.translate(0, 0.6F, -0.21F);

Expand Down

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