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Water_flow on modded glass blocks #4679

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Managarmr719 opened this issue Jan 18, 2018 · 0 comments
Closed

Water_flow on modded glass blocks #4679

Managarmr719 opened this issue Jan 18, 2018 · 0 comments

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@Managarmr719
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Managarmr719 commented Jan 18, 2018

I noticed that water blocks when next to vanilla glass use the water_overlay texture while with modded glass it uses water_flow. It seems the method BlockFluidRenderer::renderFluid is checking if the adjacent blocks are either glass or stained glass to decide if to render water_overlay.

Example:
water

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