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[1.14.4] Custom banner patterns no longer work, additional patches needed. #6040
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This issue has been automatically marked as stale because it has not had activity in a long time. If this issue is still relevant and should remain open, please reply with a short explanation (e.g. "I have checked the code and this issue is still relevant because ___." or "Here's a screenshot of this issue on the latest version"). Thank you for your contributions! |
Mojang has not changed the relevant code and no fixes have been implemented by Forge. |
This issue has been automatically marked as stale because it has not had activity in a long time. If this issue is still relevant and should remain open, please reply with a short explanation (e.g. "I have checked the code and this issue is still relevant because ___." or "Here's a screenshot of this issue on the latest version"). Thank you for your contributions! |
This issue has been automatically closed because it has not had activity in a long time. Please feel free to reopen it or create a new issue. |
Minecraft Version: 1.14.4
Forge Version: 28.0.45
Logs: https://gist.github.com/Darkhax/04275e38bf129ac90c54022455bd56c1
Steps to Reproduce:
Description of issue:
With 1.14 banners were changed to use the Loom crafting block. The loom has default patterns that can be crafted with a dye, and stencil patterns which require a custom pattern item. For some reason Mojang decided to hard code this behavior based on the length of the pattern enum, and whether or not a pattern comes after a specific point.
field_222480_O
andfield_222481_P
. This means that all modded patterns will come after their position which means they will require a pattern item as well.If the mod author does decide to add a pattern item anyway, trying to use that pattern item in the loom will crash the game. See the log for that stacktrace.
Note: Despite the banner pattern enum still having recipe shapes defined, all of these properties are no longer used by vanilla.
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