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Levelup ability for Bloodsuckers #1469

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merged 2 commits into from
Mar 31, 2024
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Yawet330
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@Yawet330 Yawet330 commented Mar 23, 2024

About The Pull Request

Adds a new ability! Specifically; this is a massive QOL to discourage round stalling, called 'Forced Evolution', the concept of which dates back to codebases that (shall not be named).

In essence, it allows Vampires of any kind to forcibly expend blood to exchange for a rank-up. This means that they are encouraged to start killing and other antagonistic actions way earlier into the round (draining people for blood/etc). With a scaling cost, and a cap.

Why It's Good For The Game

This should be a default feature. Subject to heavy balancing depending on how playtesting goes.
Makes Vampire gameplay more than an AFK Sim.

Changelog

🆑
add: Bloodsuckers Forced Evolution ability.
/:cl:

@Yawet330 Yawet330 changed the title Force levelups! Levelup ability for Bloodsuckers Mar 23, 2024
@DexeeXI
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DexeeXI commented Mar 26, 2024

Neat, a small fix in the pile of problems that is Bloodsuckers. A good small step towards making it work!

@Yawet330
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Neat, a small fix in the pile of problems that is Bloodsuckers. A good small step towards making it work!

You're free to add any other suggestions/ping me on discord for more additions for bloodsuckers. Generally a lot of it comes down to the fact bloodsuckers never really got upgraded for really modern /tg/

@KonKonBreezeFox
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time to raid the blood freezer and just take it all, its free evolution now instead of just blood

@Yawet330
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time to raid the blood freezer and just take it all, its free evolution now instead of just blood

Okay...? This makes you look really suspicious and puts you in direct conflict with the crew.

Thats intended...

@dwasint dwasint merged commit fd82acb into Monkestation:master Mar 31, 2024
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github-actions bot added a commit that referenced this pull request Mar 31, 2024
Absolucy added a commit to Absolucy/Monkestation that referenced this pull request Apr 3, 2024
dwasint pushed a commit that referenced this pull request Apr 3, 2024
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4 participants