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I've been trying to get my Xbox One Wireless controller (030000005e040000fd02000003090000, according to SDL2 Gamepad Tool) to work with Monogame.
Monogame does not seem to find the Gamepad, as GamePad.GetCapabilities(PlayerIndex.One).IsConnected always returns false. I'm currently using the controller through Bluetooth. The controller works fine on Steam.
I did notice that the controller is detected as a joystick by Monogame. However, the identifier of the joystick shows up as 0000045e-0000-0000-fd02-000000000000 on Monogame if read Joystick.GetCapabilities(0).Identifier, which strikes as a bit odd to me.
Any idea what's up?
What version of MonoGame does the bug occur on:
MonoGame 3.7.0.7
What operating system are you using:
macOS 10.14.5
What MonoGame platform are you using:
DesktopGL
The text was updated successfully, but these errors were encountered:
I've been trying to get my Xbox One Wireless controller (
030000005e040000fd02000003090000
, according to SDL2 Gamepad Tool) to work with Monogame.Monogame does not seem to find the Gamepad, as
GamePad.GetCapabilities(PlayerIndex.One).IsConnected
always returnsfalse
. I'm currently using the controller through Bluetooth. The controller works fine on Steam.I did notice that the controller is detected as a joystick by Monogame. However, the identifier of the joystick shows up as
0000045e-0000-0000-fd02-000000000000
on Monogame if readJoystick.GetCapabilities(0).Identifier
, which strikes as a bit odd to me.Any idea what's up?
What version of MonoGame does the bug occur on:
What operating system are you using:
What MonoGame platform are you using:
The text was updated successfully, but these errors were encountered: