Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Option to remove emission from prep materials #369
Option to remove emission from prep materials #369
Changes from 11 commits
3648c93
d86f91b
bb6f3ff
4f76d09
f49b555
83127a1
6e77f09
e582e6d
a033275
409919a
6c19880
98687b3
File filter
Filter by extension
Conversations
Jump to
There are no files selected for viewing
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I would argue against this, as having emission means it at least appears brighter even if it doesn't actually give off light. Plus, people can technically use light probes. What harm is there in having emission on in Eevee? I also find that I often switch from eevee to cycles when I first get to rendering as I wasn't thinking about it right away.