A game conceived of and built for Blinks, a responsive tabletop game platform. Initial game design with Celia Pierce, Mike Lazer-Walker, and Joshua Sloane.
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README.md

Fracture

by Celia Pearce, Jeanie Choi, Isabella Carlson, Mike Lazer-Walker, Joshua Sloane and Jonathan Bobrow

INSERT GIF OF GAMEPLAY

Number of Blinks Number of Players Duration of Gameplay Recommended Ages
12+ 3 (or more) 10 - 30 minutes 12 & Up

Objective

A population divided. Your goal is to make your Blinks connected to the community and surrounded by diversity. (touch at least 2 other Blinks and none of your own color). It's a competitive game towards diversity.

Want to play a cooperative version, it's for advanced players, and quite the collaborative puzzle!

Setup

Arrange the Blinks so that each color is segregated. Make the board as radially symmetric as possible (this works perfectly for games with 2, 3, or 6 players, and you can get creative for games with 4 or 5 players.

Gameplay

Game Instructions