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What is this?

This is a port of a javascript implementation of the raycaster from Wolfenstein3d to CoffeeScript. Done as a learning exercise, I hope to expand upon it in future.

Based on: http://dev.opera.com/articles/view/creating-pseudo-3d-games-with-html-5-can-1/

Installation

git clone bundle install thin start

Or just take the js file and textures and serve that locally however you wish

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Raycaster port written in CoffeeScript

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