Demonstrates how Android has a problem differentiating between drags and clicks in Scene2D. The image should spin when clicked, and you should be able to drag and drop it anywhere. If it drags instead of spinning when you click it, you can see the problem...
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LibGDX test that demonstrates Android backend has less usable click vs drag controls than the iOS backend.
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MrPat/CardDragTest
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LibGDX test that demonstrates Android backend has less usable click vs drag controls than the iOS backend.
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