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The stock node executor no longer "hunts" for the last dribbling bit of the maneuver node and the "tolerance" setting has been eliminated. There is a 1 second terminal guidance period where tracking is frozen and the burn terminates when the angle between the heading and the maneuver node is >= 90 degrees. This also backs out the MANEUVER_COT and thrustForward stuff for asymmetric thrust vehicles. This is because thrustForward isn't valid if the engines are off. Don't know if VesselState needs fixing to fix thrustForward or if the node executor needs to switch modes based on thrust being on or not, but it feels like VesselState should be updated. replaces #1771 Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
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