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Improve: speedup viewing the 2D map #7189
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Improve: speedup viewing the 2D map #7189
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@vadi2 You think this is unhelpful then?
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I'm not sure the logic has stayed the same here - it looks as though you are combining the boarder drawing with the room selection drawing - and I'm not entirely sure that is the case. OTOH I didn't do the room borders so I might be missing something...
😕
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💡 Can you nano bench this to see if an
inline
(effectively cutting out one method call in the room interation) improves things at all?There was a problem hiding this comment.
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💡 Like
drawRoom(...)
(anddrawDoor(...)
this might produce an improvement if it wereinline
d - if the compiler doesn't anyhow - but it might need testing to confim.There was a problem hiding this comment.
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Qt's own implementation was quicker.
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The second argument is unneeded in this usage - https://doc.qt.io/qt-5/qhash.html#value :
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I've seen that link and I am unsure why you think this. The default is not a null pointer but a default-constructed value.
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A default constructed value in this case is a
nullptr
! Remember that the(QHash<K,V>) rooms
has a<int, TRoom*>
type...