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Releases: MuffinMario/Teeworlds-Conquest

teeworlds-conquest-0.2.1

02 Jan 16:32
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  • Added new gametype iCQ (instagib)
  • Added new gametype gCQ (grenade)
  • Updated autoexec.cfg with all new settings
  • Compatability with sv_teamdamage
  • New sv_respawn_delay with default value 2

teeworlds-conquest-0.2.0

01 Jan 03:21
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  • Added custom capture point entities with a specific non-tunable radius. (radii: 100, 150, 200, 250, 350, 450)
  • Modified entities.png to see the new entities.
  • Visually improved the capture points and fixed some minor bugs.
  • tune "capture_radius" is now "capture_default_radius"
  • "Team captured a point" is now a braodcast insteadof a message in chat.

teeworlds-conquest-0.1.0

31 Dec 00:55
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First release. Freshly baked. Compiled for 0.7.1. Contains a premade autoexec with all new commands and tunes and stuff. Also 4 CQ maps