Releases: MuffinMario/Teeworlds-Conquest
Releases · MuffinMario/Teeworlds-Conquest
teeworlds-conquest-0.2.1
- Added new gametype iCQ (instagib)
- Added new gametype gCQ (grenade)
- Updated autoexec.cfg with all new settings
- Compatability with sv_teamdamage
- New sv_respawn_delay with default value 2
teeworlds-conquest-0.2.0
- Added custom capture point entities with a specific non-tunable radius. (radii: 100, 150, 200, 250, 350, 450)
- Modified entities.png to see the new entities.
- Visually improved the capture points and fixed some minor bugs.
- tune "capture_radius" is now "capture_default_radius"
- "Team captured a point" is now a braodcast insteadof a message in chat.
teeworlds-conquest-0.1.0
First release. Freshly baked. Compiled for 0.7.1. Contains a premade autoexec with all new commands and tunes and stuff. Also 4 CQ maps