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Add MUI_PUBLIC to some D3D9 classes
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It seems that perhaps a few classes here need to be declared to be public
after moving them from libmythtv into libmythui.

Refs #9586
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Beirdo committed Feb 17, 2011
1 parent 80d9234 commit 4b220b8
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Showing 2 changed files with 5 additions and 3 deletions.
3 changes: 2 additions & 1 deletion mythtv/libs/libmythui/mythpainter_d3d9.h
Original file line number Diff line number Diff line change
Expand Up @@ -6,10 +6,11 @@
#include "mythpainter.h"
#include "mythimage.h"
#include "mythrender_d3d9.h"
#include "mythuiexp.h"

class MythRenderD3D9;

class MythD3D9Painter : public MythPainter
class MUI_PUBLIC MythD3D9Painter : public MythPainter
{
public:
MythD3D9Painter(MythRenderD3D9 *render = NULL);
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5 changes: 3 additions & 2 deletions mythtv/libs/libmythui/mythrender_d3d9.h
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Expand Up @@ -5,12 +5,13 @@
#include <d3d9.h>

#include "mythimage.h"
#include "mythuiexp.h"

class MythD3DVertexBuffer;
class MythD3DSurface;
class MythRenderD3D9;

class D3D9Image
class MUI_PUBLIC D3D9Image
{
public:
D3D9Image(MythRenderD3D9 *render, QSize size, bool video = false);
Expand All @@ -36,7 +37,7 @@ class D3D9Image
IDirect3DSurface9 *m_surface;
};

class MythRenderD3D9
class MUI_PUBLIC MythRenderD3D9
{
public:
MythRenderD3D9();
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