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Unable to find an entry point named 'lua_pushstdcallcfunction' in DLL 'lua51' #8
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Is it because I'm not using the module built by the building process? (I just realized it did that.) EDIT: Nope, it isn't. |
You need to use NLua/lua |
I just realized I forgot to say it but that's what I did. I compiled it
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You need the lua-51 branch use git submodule update 😄 |
Already done, git submodule update --init --recursive. As I said, it
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Can you do a screencast ;) ? |
I'm using the last LuaBinaries build of 5.1.4.
EDIT: I took the liberty of installing Mono (or rather Xamarin Studio) and attempting to compile there, just in case there was something with the MS Compiler.
![Screenshot](https://camo.githubusercontent.com/2b2aa949ec7ea1aba45dca7090b661ca0382b1b514d628dab9038f8539a4239d/687474703a2f2f692e696d6775722e636f6d2f754736445a33422e706e67)
Apparently not.
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