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Issue 4361 #4424
Issue 4361 #4424
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Yes - delete
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Also, why not make this check directly in the loop above when populating roughOpenins?
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Yes you are correct an original iteration had a loop that checked each vertex and the break was to hop out of that loop - good find! I also found I'd re-used the name vertices in the second loop and had missed a place where I needed to get the inverse of the transform
I probably could have combined the first two loops, but I think separating them makes the code easier to follow