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Sample showing how to create an OpenGL context without a runnign X server #4

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merged 1 commit into from
Jan 22, 2016

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pmessmer
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Sample illustrating how to create an OpenGL context on top of EGL.

The sample creates a context, uses legacy OpenGL to draw a triangle, reads the data back and prints it out in ppm format.

Chose between basic display selection (eglGetDisplay()) or via device/platform extension.

Chose between an EGL surface or manually managed FBO as render target.

harrism added a commit that referenced this pull request Jan 22, 2016
Sample showing how to create an OpenGL context without a runnign X server
@harrism harrism merged commit 2ea2403 into NVIDIA-developer-blog:master Jan 22, 2016
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