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Color images are stored in BGR format in unencoded LMDB databases. The Lua wrappers for Torch in DIGITS expect to work on RGB images therefore a channel swap if required for these images.
The text was updated successfully, but these errors were encountered:
Unencoded LMDB data are stored in BGR format so a
channel swap is required to have a consistent
representation of data across inputs, mean files,
etc.
closeNVIDIA#477
Unencoded LMDB data are stored in BGR format so a
channel swap is required to have a consistent
representation of data across inputs, mean files,
etc.
closeNVIDIA#477
Color images are stored in BGR format in unencoded LMDB databases. The Lua wrappers for Torch in DIGITS expect to work on RGB images therefore a channel swap if required for these images.
The text was updated successfully, but these errors were encountered: