v4.8.0
HIGHLIGHTS:
- NRD: improved FP16 viewZ support
- SIGMA: made more friendly to per light shadow denoising (multi-light scenario)
- removed unused (non-denoisers)
SPECULAR_REFLECTION_MV
&SPECULAR_DELTA_MV
DETAILS:
- NRD: exposed
CommonSettings::viewZScale
, which should help to improve FP16 support - SIGMA:
IN_SHADOWDATA
=>IN_PENUMBRA
,IN_SHADOW_TRANSLUCENCY
=>IN_TRANSLUCENCY
- SIGMA: massaged front-end functions
- SIGMA: switched to use common
IN_VIEWZ
input instead of a custom one (it eliminates a need to clone ViewZ in case of multiple lights) - REBLUR: minor tweaks
- SPECULAR_REFLECTION_MV: deprecated and removed
- SPECULAR_DELTA_MV: deprecated and removed
- updated docs