Skip to content

Actions: NVIDIAGameWorks/nvrhi

Actions

Build

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
46 workflow runs
46 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

September 3, 2024 20:41 2m 22s
Fix compilation with /std:c++20 and newer on MSVC
Build #106: Pull request #57 opened by AlpyneDreams
September 2, 2024 21:46 2m 24s AlpyneDreams:fix-cpp20
September 2, 2024 21:46 2m 24s
July 3, 2024 19:03 2m 17s
July 3, 2024 18:14 2m 18s
May 17, 2024 22:30 2m 26s
Fixed an implicit type conversion warning.
Build #101: Commit e3aa141 pushed by apanteleev
May 10, 2024 19:47 2m 43s main
May 10, 2024 19:47 2m 43s
Updated GitHub actions for Windows builds too.
Build #100: Commit 3659a38 pushed by apanteleev
May 10, 2024 19:08 2m 30s main
May 10, 2024 19:08 2m 30s
May 10, 2024 19:01 3m 4s
April 25, 2024 19:13 2m 27s
April 24, 2024 22:22 2m 28s
Simplified the code in Vulkan writeBuffer function.
Build #96: Commit a9e0ca1 pushed by apanteleev
April 5, 2024 19:36 2m 16s main
April 5, 2024 19:36 2m 16s
March 7, 2024 18:42 2m 15s
March 7, 2024 18:37 1m 51s
fix a small index error in bindComputeResourceSets
Build #93: Pull request #49 opened by BlurryLight
February 29, 2024 15:33 2m 9s BlurryLight:main
February 29, 2024 15:33 2m 9s
February 23, 2024 18:53 2m 18s
February 17, 2024 00:46 2m 6s
Updated GitHub actions to avoid Node.js 16 deprecation warnings.
Build #90: Commit 84ffe6e pushed by apanteleev
February 10, 2024 01:21 2m 13s main
February 10, 2024 01:21 2m 13s
February 10, 2024 01:15 2m 25s
Updated Vulkan-Headers to v1.3.277.
Build #88: Commit 63caba0 pushed by apanteleev
February 10, 2024 00:49 1m 59s main
February 10, 2024 00:49 1m 59s
February 10, 2024 00:46 2m 21s
Added a missing setSharedResourceFlags method to TextureDesc.
Build #85: Commit 866534d pushed by apanteleev
February 8, 2024 22:34 2m 22s main
February 8, 2024 22:34 2m 22s
February 2, 2024 23:46 2m 31s