Welcome to the official Zel Game Engine Repository! A 2D Pixel Art Game Engine written in C/C++ designed to help you understand Data Oriented Design (DOD). The engine focusses on modern hardware and keeping code simple. Showing intermediate programmers that there is more than Object Oriented Programming (OOP).
The following features are currently implemented:
- ECS
- Built-in components
- Rendering API
- Input System (No joystick support yet)
The platforms you can use the engine on:
- Windows
- Audio System
- Custom shaders
- Examples
- Consoles support