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This repository has been archived by the owner on Apr 15, 2024. It is now read-only.

A 2D Pixel Art Game Engine written in C++ designed to help you understand Data Oriented Design (DOD). The engine focusses on modern hardware and keeping code simple. Showing intermediate programmers that there is more than Object Oriented Programming (OOP).

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NVriezen/ZelGameEngine

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ZelGameEngine

Welcome to the official Zel Game Engine Repository! A 2D Pixel Art Game Engine written in C/C++ designed to help you understand Data Oriented Design (DOD). The engine focusses on modern hardware and keeping code simple. Showing intermediate programmers that there is more than Object Oriented Programming (OOP).

Features

The following features are currently implemented:

  • ECS
  • Built-in components
  • Rendering API
  • Input System (No joystick support yet)

Platforms

The platforms you can use the engine on:

  • Windows

Planned features

  • Audio System
  • Custom shaders
  • Examples
  • Consoles support

Documentation

The Zel Game Engine Documentation

About

A 2D Pixel Art Game Engine written in C++ designed to help you understand Data Oriented Design (DOD). The engine focusses on modern hardware and keeping code simple. Showing intermediate programmers that there is more than Object Oriented Programming (OOP).

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