A simple Game Engine written entirely in Java made for the simplest of games
I was trying to make a Java version of the famous game Pong. However, my code quickly got pretty messed up and inefficient, so i scrapped that and started over. With the idea of just picking simple elements, smashing them together and getting a game, JGame was born.
The entry point for any game is GameLauncher
. However, you first need to define a Window
and every Entity
/UIHudElement
/GameState
that exists in the lifetime of your game. Only then should the launch
method be called.
If anyone has any suggestions or possible improvements fell free to let know. I'm available at nunoafonso2002@gmail.com