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Document new settings in doorstop_config.ini
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# General Doorstop settings | ||
[UnityDoorstop] | ||
# Specifies whether assembly executing is enabled | ||
enabled=true | ||
# Specifies the path (absolute, or relative to the game's exe) to the DLL/EXE that should be executed by Doorstop | ||
targetAssembly=Doorstop.dll | ||
# Specifies whether Unity's output log should be redirected to <current folder>\output_log.txt | ||
redirectOutputLog=false | ||
redirectOutputLog=false | ||
# If enabled, DOORSTOP_DISABLE env var value is ignored | ||
# USE THIS ONLY WHEN ASKED TO OR YOU KNOW WHAT THIS MEANS | ||
ignoreDisableSwitch=false | ||
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# Settings related to bootstrapping a custom Mono runtime | ||
# Do not use this in managed games! | ||
# These options are intended running custom mono in IL2CPP games! | ||
[MonoBackend] | ||
# Path to main mono.dll runtime library | ||
runtimeLib= | ||
# Path to mono config/etc directory | ||
configDir= | ||
# Path to core managed assemblies (mscorlib et al.) directory | ||
corlibDir= |