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Microsoft Visual Studio Solution File, Format Version 11.00 | ||
# Visual Studio 2010 | ||
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EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectSoundNativeWrapper_x64", "Components\DirectXSoundSystem\DirectSoundNativeWrapper\DirectSoundNativeWrapper_x64.vcxproj", "{F181C3C5-7F66-43BA-8B87-37FF53B67481}" | ||
EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MyNativeDLL", "Project\Src\MyNativeDLL\MyNativeDLL.vcxproj", "{C123C843-3410-4337-95C3-31CE717E32B7}" | ||
EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MyNativeDLL_x64", "Project\Src\MyNativeDLL\MyNativeDLL_x64.vcxproj", "{ABC34B42-32EA-48C2-A458-9EE00EA3229A}" | ||
EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Recast", "Components\RecastNavigationSystem\Recast\Projects\Windows\Recast.vcxproj", "{27DCD7FB-B4CD-4659-9270-82BF77DD1F76}" | ||
EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Recast_x64", "Components\RecastNavigationSystem\Recast\Projects\Windows\Recast_x64.vcxproj", "{1C97ED1E-1247-464E-AEA9-8E47F8DFF2D2}" | ||
EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PhysXNativeWrapper", "Components\PhysXPhysicsSystem\PhysXNativeWrapper\PhysXNativeWrapper.vcxproj", "{C3541ACE-241A-4A64-AC36-51032673CA1C}" | ||
EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PhysXNativeWrapper_x64", "Components\PhysXPhysicsSystem\PhysXNativeWrapper\PhysXNativeWrapper_x64.vcxproj", "{6DCEAB95-B1B8-43E5-BB7E-294BC90CCC17}" | ||
EndProject | ||
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EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ode_x64", "Components\ODEPhysicsSystem\External\scripts\ode_x64.vcxproj", "{B655D08D-E803-4905-BB93-50334C3A310D}" | ||
EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenAL32", "Components\OpenALSoundSystem\External\Projects\Windows\OpenAL32.vcxproj", "{DC8CFDF9-7783-4431-ACBC-CF6792B66A7D}" | ||
EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenAL32_x64", "Components\OpenALSoundSystem\External\Projects\Windows\OpenAL32_x64.vcxproj", "{7BF5167F-AE79-4317-AC0D-0D0FD3742A8B}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Release|Mixed Platforms = Release|Mixed Platforms | ||
Release|Win32 = Release|Win32 | ||
Release|x64 = Release|x64 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
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{F181C3C5-7F66-43BA-8B87-37FF53B67481}.Release|x64.Build.0 = Release|x64 | ||
{C123C843-3410-4337-95C3-31CE717E32B7}.Release|Mixed Platforms.ActiveCfg = Release|Win32 | ||
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{ABC34B42-32EA-48C2-A458-9EE00EA3229A}.Release|Win32.ActiveCfg = Release|x64 | ||
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{27DCD7FB-B4CD-4659-9270-82BF77DD1F76}.Release|Win32.ActiveCfg = Release|Win32 | ||
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EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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NeoAxis 3D Engine 3.0 Free SDK License Agreement | ||
================== | ||
|
||
Copyright (C) 2014 NeoAxis Group Ltd. All rights reserved. | ||
|
||
Except where otherwise noted, all of the documentation and software | ||
included in the NeoAxis 3D Engine Free License Setup package is | ||
copyrighted by NeoAxis Group Ltd. | ||
|
||
1. LICENSE AGREEMENT | ||
This document is an agreement between NeoAxis Group Ltd ("Licensor") | ||
and Licensee regarding the use of the "NeoAxis 3D Engine Free | ||
License Package" by Licensee. | ||
|
||
2. DEFINITIONS | ||
When used in this document, the following terms have the meanings | ||
described below: | ||
a. "Products X" means the products that Licensee wishes to | ||
use The SDK to develop. | ||
b. "The SDK" means the "NeoAxis 3D Engine Free SDK". | ||
|
||
3. COPYRIGHT | ||
All material contained in the distribution library is Copyright | ||
(C) NeoAxis Group Ltd unless otherwise noted. | ||
|
||
4. OWNERSHIP | ||
The title and ownership of the Software and shall remain with | ||
Licensor. All rights to patents, copyrights, or any other | ||
intellectual property rights shall remain with the Licensor, or | ||
their respective owner. | ||
|
||
5. LICENSE GRANT | ||
a. All redistributions must retain all occurrences of the above | ||
copyright notice and web site addresses that are currently in | ||
place (for example: Engine Logo). | ||
b. Modified versions in binary form must be plainly marked as such, | ||
and must not be misrepresented as being the original software. | ||
c. Licensee may sell the Software. | ||
d. Licensee may use the Software in a commercial product. | ||
e. Licensee may use the Software in object code form as as part a | ||
commercial product on the condition the Licenses agrees to | ||
all the terms of this contract. | ||
f. Licensee has the right to distribute any parts of the Software | ||
except files with art content from the folder: | ||
- Project\Bin\Data\Types\Vegetation\Trees. | ||
|
||
If you do not accept this disclaimer of warranty or it is not | ||
enforceable in your jurisdiction, then you may not use the Software. | ||
|
||
6. DISCLAIMER OF WARRANTY | ||
The Software is provided "AS IS" and any warranty, expressed or | ||
implied, including with out limitation, the implied warranties of | ||
merchantability and fitness for a particular purpose, and | ||
non-infringement of any third party rights are disclaimed. | ||
|
||
If you do not accept this disclaimer of warranty or it is not | ||
enforceable in your jurisdiction, then you may not use the Software. | ||
|
||
7. NO LIABILITY | ||
Licensee agrees that use of the Software is at their own risk. | ||
Licensee agrees that they or any third party shall not have any | ||
claim against Licensor or anyone associated directly or indirectly | ||
with Licensor for any direct, indirect, consequential, special, | ||
exemplary, punitive, and/or other damages (including with out | ||
limitation harm, injury, loss of profits, loss of data and/or | ||
business interruption) from any cause, in connection to the use | ||
and/or distribution of the Software. | ||
|
||
If you do not accept this disclaimer of warranty or it is not | ||
enforceable in your jurisdiction, then you may not use the Software. | ||
|
||
8. MISCELLANEOUS | ||
If any provision in this agreement is unenforceable or invalid it | ||
shall not affect the rest of the agreement. The licensee agrees to | ||
replace any unenforceable or invalid provision with a valid | ||
provision that upholds the intent of the provision to the greatest | ||
extent possible. | ||
|
||
9. AGREEMENT | ||
This agreement constitutes the complete agreement concerning this | ||
license. Any change to this agreement must be made in writing. | ||
|
||
NeoAxis Group Ltd. | ||
http://www.neoaxis.com/ |
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[InternetShortcut] | ||
URL=http://www.neoaxis.com |
74 changes: 74 additions & 0 deletions
74
Project/Bin/Data/Effects/FireParticle/FireParticle.particle
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//Generated by the NeoAxis Resource Editor 0.81 | ||
|
||
FireParticle | ||
{ | ||
quota 12 | ||
automatic_quota true | ||
emit_emitter_quota 3 | ||
material FireParticle | ||
particle_width 1 | ||
particle_height 1.5 | ||
cull_each false | ||
renderer billboard | ||
sorted false | ||
local_space false | ||
billboard_type point | ||
billboard_origin center | ||
billboard_rotation_type texcoord | ||
common_direction 0 0 1 | ||
common_up_vector 0 1 0 | ||
point_rendering false | ||
accurate_facing false | ||
|
||
emitter Point | ||
{ | ||
angle 30 | ||
colour 0 0 0 0 | ||
colour_range_start 0 0 0 0 | ||
colour_range_end 0 0 0 0 | ||
direction 0 0 1 | ||
emission_rate 10 | ||
position 0 0 0 | ||
velocity 1 | ||
velocity_min 1 | ||
velocity_max 2 | ||
time_to_live 1 | ||
time_to_live_min 1 | ||
time_to_live_max 1 | ||
duration 0 | ||
duration_min 0 | ||
duration_max 0 | ||
repeat_delay 0 | ||
repeat_delay_min 0 | ||
repeat_delay_max 0 | ||
} | ||
|
||
affector ColourInterpolator | ||
{ | ||
colour0 0.803 0.435 0.058 0 | ||
time0 0 | ||
colour1 0.803 0.435 0.058 1 | ||
time1 0.2 | ||
colour2 1 0 0 0 | ||
time2 1 | ||
colour3 0.5 0.5 0.5 0 | ||
time3 1 | ||
colour4 0.5 0.5 0.5 0 | ||
time4 1 | ||
colour5 0.5 0.5 0.5 0 | ||
time5 1 | ||
} | ||
|
||
affector Scaler | ||
{ | ||
rate 0.5 | ||
} | ||
|
||
affector Rotator | ||
{ | ||
rotation_speed_range_start -30 | ||
rotation_speed_range_end 30 | ||
rotation_range_start 0 | ||
rotation_range_end 359 | ||
} | ||
} |
62 changes: 62 additions & 0 deletions
62
Project/Bin/Data/Effects/GreenyNimbusParticle/GreenyNimbusParticle.particle
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@@ -0,0 +1,62 @@ | ||
//Generated by the NeoAxis Resource Editor 0.81 | ||
|
||
GreenyNimbusParticle | ||
{ | ||
quota 180 | ||
automatic_quota true | ||
emit_emitter_quota 3 | ||
material DefaultFlare | ||
particle_width 1 | ||
particle_height 1 | ||
cull_each false | ||
renderer billboard | ||
sorted false | ||
local_space false | ||
billboard_type point | ||
billboard_origin center | ||
billboard_rotation_type texcoord | ||
common_direction 0 0 1 | ||
common_up_vector 0 1 0 | ||
point_rendering false | ||
accurate_facing false | ||
|
||
emitter Box | ||
{ | ||
angle 30 | ||
colour 1 1 0 1 | ||
colour_range_start 1 1 0 1 | ||
colour_range_end 0.3 1 0.3 1 | ||
direction 0 0 1 | ||
emission_rate 30 | ||
position 0 0 0 | ||
velocity 0 | ||
velocity_min 0 | ||
velocity_max 0 | ||
time_to_live 5 | ||
time_to_live_min 5 | ||
time_to_live_max 5 | ||
duration 0 | ||
duration_min 0 | ||
duration_max 0 | ||
repeat_delay 0 | ||
repeat_delay_min 0 | ||
repeat_delay_max 0 | ||
width 2 | ||
height 2 | ||
depth 2 | ||
} | ||
|
||
affector LinearForce | ||
{ | ||
force_vector 0 0 10 | ||
force_application add | ||
} | ||
|
||
affector ColourFader | ||
{ | ||
red -0.25 | ||
green -0.25 | ||
blue -0.25 | ||
alpha 0 | ||
} | ||
} |
16 changes: 16 additions & 0 deletions
16
Project/Bin/Data/Effects/ItemParticle/ItemParticle.highMaterial
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highLevelMaterial ItemParticle | ||
{ | ||
template = ShaderBaseMaterial | ||
blending = AlphaAdd | ||
lighting = False | ||
depthWrite = False | ||
softParticles = True | ||
softParticlesFadingLength = 0.5 | ||
diffuseColor = 0.3098039 0.6862745 1 | ||
diffuseVertexColor = True | ||
diffuse1Map | ||
{ | ||
texture = ".\\ItemParticle.jpg" | ||
clamp = True | ||
} | ||
} |
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