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hangup() cleanup; SIGXCPU handling (trunk only)
While looking at a bug report from two months ago about how having hangup take place while at the "destroy old game?" prompt causes an interrupted game to become unrecoverable, I decided to try to clean up convoluted hangup() a bit. Didn't achieve much there, but did notice that the Unix port was handling SIGXCPU (whatever that is...) inconsistently. This attempts to fix that, but I have no way to test it. The original bug report is still unresolved. makedefs ought to add something for SAFERHANGUP and NOSAVEONHANGUP to the #version output. [ This is the missing bit from the patch on Monday which accidentally included all of extern.h as its log entry message. ]
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