This plugin adds a new Camera Class to Unreal which can be used to render Omnidirectional Stereo Sequences.
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Rather than output full images directly, this outputs the array of images plus a TXT file required to stitch using
PTStitcher
orPTMender
, similar to what Ansel does behind the scenes. -
This is not for Game snapshots, however instead for recording a scene which is pre-animated with the Sequencer (Useful for VR or 360 Rides where the camera might take a predefined path)
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This automatically takes rotation of the camera(Pitch Roll and Yaw) into account
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Uses LevelSequencer to automatically set Fixed FrameRate, and output files with exact frame numbers
Usage instructions found here: user manual page.