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Unreal-Omnidirectional-Stereo-Camera

This plugin adds a new Camera Class to Unreal which can be used to render Omnidirectional Stereo Sequences.

About

  • Rather than output full images directly, this outputs the array of images plus a TXT file required to stitch using PTStitcher or PTMender, similar to what Ansel does behind the scenes.

  • This is not for Game snapshots, however instead for recording a scene which is pre-animated with the Sequencer (Useful for VR or 360 Rides where the camera might take a predefined path)

  • This automatically takes rotation of the camera(Pitch Roll and Yaw) into account

  • Uses LevelSequencer to automatically set Fixed FrameRate, and output files with exact frame numbers

Plugin Usage

Usage instructions found here: user manual page.

About

Custom Unreal camera Class for rendering Omni Directional Stereo

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